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    The Community Hub for Clickteam users, including forums and access to downloads and other features.

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    Recent Activities

    • TonyThunder June 14, 2025 at 7:05 AM

      Replied to the thread Build 295.10 - Release Version.
      Post
      […]

      Yes, I guess limiting variables now to not use numbers in the first character could cause problems with many MFAs.
      I guess internally Fusion doesn't use numbers in the first character of variables and will give them another name, maybe starting with _.…
    • Phi June 14, 2025 at 4:21 AM

      Replied to the thread Possible to make a copy of an active object separate from the original object.
      Post
      You can clone an object by right-clicking in frame editor (instead of duplicate), you can use a qualifier, or use the same object but different custom animations. There's a lot of methods that provide different types of flexibility.
    • Codes5 June 14, 2025 at 4:06 AM

      Posted the thread Possible to make a copy of an active object separate from the original object.
      Thread
      Hello I'm currently working on a top down shooter and I'm working with enemies that have many different variants, and I was wondering if it's possible to clone an active object with code and paste it to be different without it affecting the original…
    • danjo June 14, 2025 at 3:56 AM

      Replied to the thread Animating character tutorial.
      Post
      you need to strip out your basic moving and animation into a blank frame, and post the mfa so people can see your mistakes
    • Fernando June 14, 2025 at 1:28 AM

      Replied to the thread Android Edit Box Multiline Disabled - NOT WORKING.
      Post
      […]

      no recollection and even android studio doesn't show me this.

      i will make a different approach next week.
    • danjo June 13, 2025 at 11:34 PM

      Replied to the thread Build 295.10 - Release Version.
      Post
      bug fix, just edit the notice box. names are only affected if you use a reserved name, so it doesnt really matter
    • danjo June 13, 2025 at 11:31 PM

      Replied to the thread Getting character to aim.
      Post
      you arm/gun is going to be a DIFFERENT object thats positioned to your character. the ARM will always LOOK at the the Mouse XY (use an invisible object always positioned at X mouse, Y mouse - you look at that)- It sounds like you are trying to do…
    • Holmes123 June 13, 2025 at 8:31 PM

      Posted the thread Animating character tutorial.
      Thread
      Is there a tutorial out there on animating your character in a platform game.

      My character does what I tell it o do, move with arrow keys, and shoot when the shoot the button is pressed,

      But the animations are wonky. When he walks he grows, and shrinks …
    • semar June 13, 2025 at 12:08 PM

      Replied to the thread Getting character to aim.
      Post
      There is here a quite big collection of examples, and I'm rather sure that you'll find something that suits your need:

      Please login to see this link.

      If not, ask again and we will help you :)
    • DisneyRob June 13, 2025 at 2:45 AM

      Replied to the thread Getting character to aim.
      Post
      The only code I do have is

      When left button is pressed the character launches a bullet to the crosshairs

      But nothing changes the players direction.

    Unread Threads

      1. Title
      2. Replies
      3. Last Reply
      1. Build 295.10 - Release Version 669

        • Yves
        • July 13, 2023 at 8:11 PM
        • Fusion 2.5
        • Yves
        • June 14, 2025 at 7:05 AM
      2. Replies
        669
        Views
        648k
        669
      3. TonyThunder

        June 14, 2025 at 7:05 AM
      1. Possible to make a copy of an active object separate from the original object 1

        • Codes5
        • June 14, 2025 at 4:06 AM
        • Fusion 2.5
        • Codes5
        • June 14, 2025 at 4:21 AM
      2. Replies
        1
        Views
        62
        1
      3. Phi

        June 14, 2025 at 4:21 AM
      1. Animating character tutorial 1

        • Holmes123
        • June 13, 2025 at 8:31 PM
        • Fusion 2.5
        • Holmes123
        • June 14, 2025 at 3:56 AM
      2. Replies
        1
        Views
        75
        1
      3. danjo

        June 14, 2025 at 3:56 AM
      1. Android Edit Box Multiline Disabled - NOT WORKING 7

        • TonyThunder
        • May 18, 2025 at 7:01 PM
        • Android Export Module 2.5
        • TonyThunder
        • June 14, 2025 at 1:28 AM
      2. Replies
        7
        Views
        700
        7
      3. Fernando

        June 14, 2025 at 1:28 AM
      1. Getting character to aim 7

        • DisneyRob
        • June 5, 2025 at 8:52 PM
        • Fusion 2.5
        • DisneyRob
        • June 13, 2025 at 11:31 PM
      2. Replies
        7
        Views
        531
        7
      3. danjo

        June 13, 2025 at 11:31 PM

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    Latest Posts

    • Build 295.10 - Release Version

      TonyThunder June 14, 2025 at 7:05 AM
    • Possible to make a copy of an active object separate from the original object

      Phi June 14, 2025 at 4:21 AM
    • Animating character tutorial

      danjo June 14, 2025 at 3:56 AM
    • Android Edit Box Multiline Disabled - NOT WORKING

      Fernando June 14, 2025 at 1:28 AM
    • Getting character to aim

      danjo June 13, 2025 at 11:31 PM

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