Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
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semar
May 16, 2025 at 2:25 PM Replied to the thread I made a text blitter! (example included).PostVery nice of you, many thanks punchbird - appreciated -
semar
Reaction (Post)May 16, 2025 at 2:24 PM Hello
A few years ago I modified an old text blitting example by Chris Burrows. It worked well enough but for my current project I needed some more features. So here is an example MFA of my new Text Blitter. It should hopefully work on any platform!- 3
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semar
May 16, 2025 at 2:23 PM Replied to the thread The Evil Inside.PostBrrrr !!! Scaring !!!!!
But also excellent -
semar
May 16, 2025 at 2:19 PM Replied to the thread Instances and Overlapping.PostI *guess* - I may be wrong - that it's a question of scoping.
When you write:
When "Player" overlaps "Detector"
> Add to 'Value A' of Detector
The scope is on the "Player" and not on the "Detector". Hence, the command "add to Value A of Detector" does not… -
semar
May 16, 2025 at 2:13 PM Replied to the thread "Tails7" - Mode7 Engine.PostReally impressive
Thank you for your work Foxioo_ !! -
semar
Reaction (Post)May 16, 2025 at 2:13 PM Hey everyone, I'm sharing the first version of my engine that I've been working on for over a year. It went through a lot of modification and finally I finished it.
"Tails7" is what it's called and it's a modular Mode7 engine. It doesn't use extensions… -
andy
May 16, 2025 at 12:23 PM Replied to the thread Isometric Lighting Engine - OUT NOW.PostYes, please include the updated version in the Clickstore. Thank you. -
aenever
Reaction (Post)May 16, 2025 at 11:59 AM Hello
A few years ago I modified an old text blitting example by Chris Burrows. It worked well enough but for my current project I needed some more features. So here is an example MFA of my new Text Blitter. It should hopefully work on any platform!- 3
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marbenx
May 16, 2025 at 9:28 AM Replied to the thread Instances and Overlapping.PostForeach loop should do it, but if that's not working for you for some reason you could try something like this
Always
> Set Detector Flag 0 to OFF
When "Player" overlaps "Detector"
> Set "Detector" Flag 0 to ON
When "Detector" Flag 0 is ON
> Add to 'Value A'… -
WhatPixelYouOn
May 16, 2025 at 8:36 AM Posted the thread Instances and Overlapping.ThreadHow do I fix the multiple instance problem with a situation like this:
Always
>Set alpha blending coefficient of layer to 'Value A' of "Detector"
When "Player" overlaps "Detector"
> Add to 'Value A' of Detector
When "Player" is not overlapping "Detector"
>…