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  • Clickteam Community Hub

    The Community Hub for Clickteam users, including forums and access to downloads and other features.

    Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

    A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

    Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

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    Recent Activities

    • TonyThunder June 15, 2025 at 1:27 PM

      Replied to the thread [HELP] Pick an item at random from a list.
      Post
      Hacheberoldo

      I have created a much better version, where you can set the number of lines to choose from the list.

      Adding another list and deleting the selected line saves a lot of code and unnecessary variables.
    • dustingunn June 15, 2025 at 7:13 AM

      Replied to the thread Beta: Spriter Object Extension.
      Post
      I'm trying to edit it to fix the fatal flaw of spriter objects culling offscreen (which breaks them since they don't receive animation instructions or send width, heigh, bone positions, etc. There's one Russian website even mentioning clickteam OEFlags,…
    • danjo June 14, 2025 at 9:12 PM

      Replied to the thread Build 295.10 - Release Version.
      Post
      its not broken.
    • Hacheberoldo June 14, 2025 at 9:00 PM

      Replied to the thread [HELP] Pick an item at random from a list.
      Post
      Just tried it... It works amazing. Thank you so much for your help!!!!!
    • WhatPixelYouOn June 14, 2025 at 8:56 PM

      Replied to the thread Set sample position to sample position.
      Post
      Okay I solved it pretty quickly. I'm not sure if I was misunderstanding something about my above method, but it doesn't seem to work.

      The solution was to always set a value to channel 1's position, then get channel 2 to start from that value, rather than…
    • Hacheberoldo June 14, 2025 at 8:55 PM

      Replied to the thread [HELP] Pick an item at random from a list.
      Post
      Woooow. Thank you so much!!!! I'll test it right away!
    • WhatPixelYouOn June 14, 2025 at 8:51 PM

      Posted the thread Set sample position to sample position.
      Thread
      I have two pieces of music playing, they are the same melody, just with different instruments so they should sync. I am calling the two pices to play at different times, when I start the 2nd one, I add an action just after it that sets the position of…
    • TonyThunder June 14, 2025 at 8:33 PM

      Replied to the thread [HELP] Pick an item at random from a list.
      Post
      I made a quick example, I hope it helps.

      It is designed to choose 4 from the list, if you need to choose a certain number you would have to modify it.

      but the basic idea is there
    • Hacheberoldo June 14, 2025 at 6:24 PM

      Posted the thread [HELP] Pick an item at random from a list.
      Thread
      Hello everyone, I hope you can help me.
      What I'd like to achieve is to have an empty text list in my scene and be able to edit it while the app is running, placing one item below another. Then, I want to tap a button and have the app randomly select 4 or…
    • TonyThunder June 14, 2025 at 7:05 AM

      Replied to the thread Build 295.10 - Release Version.
      Post
      […]

      Yes, I guess limiting variables now to not use numbers in the first character could cause problems with many MFAs.
      I guess internally Fusion doesn't use numbers in the first character of variables and will give them another name, maybe starting with _.…

    Unread Threads

      1. Title
      2. Replies
      3. Last Reply
      1. [HELP] Pick an item at random from a list 4

        • Hacheberoldo
        • June 14, 2025 at 6:24 PM
        • Multimedia Fusion 2 - Technical Support
        • Hacheberoldo
        • June 15, 2025 at 1:27 PM
      2. Replies
        4
        Views
        116
        4
      3. TonyThunder

        June 15, 2025 at 1:27 PM
      1. Beta: Spriter Object Extension 320

        • conceptgame
        • April 13, 2015 at 11:36 AM
        • Extension Development
        • conceptgame
        • June 15, 2025 at 7:13 AM
      2. Replies
        320
        Views
        219k
        320
      3. dustingunn

        June 15, 2025 at 7:13 AM
      1. Build 295.10 - Release Version 670

        • Yves
        • July 13, 2023 at 8:11 PM
        • Fusion 2.5
        • Yves
        • June 14, 2025 at 9:12 PM
      2. Replies
        670
        Views
        657k
        670
      3. danjo

        June 14, 2025 at 9:12 PM
      1. Set sample position to sample position 1

        • WhatPixelYouOn
        • June 14, 2025 at 8:51 PM
        • Fusion 2.5
        • WhatPixelYouOn
        • June 14, 2025 at 8:56 PM
      2. Replies
        1
        Views
        62
        1
      3. WhatPixelYouOn

        June 14, 2025 at 8:56 PM
      1. Possible to make a copy of an active object separate from the original object 1

        • Codes5
        • June 14, 2025 at 4:06 AM
        • Fusion 2.5
        • Codes5
        • June 14, 2025 at 4:21 AM
      2. Replies
        1
        Views
        98
        1
      3. Phi

        June 14, 2025 at 4:21 AM

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    Latest Posts

    • [HELP] Pick an item at random from a list

      TonyThunder June 15, 2025 at 1:27 PM
    • Beta: Spriter Object Extension

      dustingunn June 15, 2025 at 7:13 AM
    • Build 295.10 - Release Version

      danjo June 14, 2025 at 9:12 PM
    • Set sample position to sample position

      WhatPixelYouOn June 14, 2025 at 8:56 PM
    • Possible to make a copy of an active object separate from the original object

      Phi June 14, 2025 at 4:21 AM

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