Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
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Retrobolt
September 17, 2024 at 5:22 AM Posted the thread Game Developer for Hire - 30 Completed Games - Resume & Experience.ThreadI've become available for hire as a Game & Software Developer with 8 years of experience in Fusion and 5 with another. I've completed 30 games/applications. I've worked with individuals, small teams, companies, and licensed games to educational gaming… -
Retrobolt
September 17, 2024 at 5:15 AM Posted the thread Game Developer for Hire - 30 Completed Games - Resume & Experience.ThreadI've become available for hire as a Game & Software Developer with 8 years of experience in Fusion and 5 with another. I've completed 30 games/applications. I've worked with individuals, small teams, companies, and licensed games to educational gaming… -
Luxen
September 16, 2024 at 11:52 PM Replied to the thread The Fusionween 2024 Halloween Game Jam!.PostShow of hands from anyone planning to participate?
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Luxen
September 16, 2024 at 11:39 PM Reacted with to Volnaiskra’s post in the thread Build 295.10 - Release Version.Reaction (Post)Would it be possible to add the "do not include at build time" option to layers? This would be handy for storing various guide objects that help you design a level in edit-time. Or for storing debugging/godmode objects that you can easily turn on and off… -
Volnaiskra
September 16, 2024 at 11:07 PM Replied to the thread Fusion 3 blog any time soon?.Post[…]
Is that porting something that clickteam can do, or must the original authors do it? Because if it's the latter, most of the authors are probably long gone, so most extensions will unfortunately remain unusable in 64bit -
mirrorman
September 16, 2024 at 10:13 PM Replied to the thread The clickstore will finally be ready in.Post[…]
3 words:
Duke Nukem Forever. -
Ped
September 16, 2024 at 10:06 PM Replied to the thread Fusion 3 blog any time soon?.PostAny news is good news. Thanks Yves for the awesome news! -
defisym
September 16, 2024 at 5:45 AM Replied to the thread The clickstore will finally be ready in.PostAccording to Poincaré recurrence theorem, clickstore will be back online finally even if our universe comes to its end. -
nivram
September 16, 2024 at 2:50 AM Replied to the thread The clickstore will finally be ready in.PostClickteam wants to get it right.
Marv -
How do you make an Alex Kidd meets Super Meat Boy like platformer within Clickteam? No scrolling camera, easy to understand etc, it's like torture trying to find tutorials/ templets for me to screw with to make a basic platformer so any advice?