Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
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plush12312
January 12, 2025 at 5:58 PM Posted the thread Game icon not getting changed.ThreadThe game icon gets defaulted to Clickteam's red circle with lightning when I export the game to Android. It's working fine if I export to Windows though.
I've tried changing the icons from "transparency color" to "alpha channel", didn't do much. I've also… -
Fire_Freeze
January 12, 2025 at 4:42 PM Replied to the thread best ways to optimize tiled system.PostюOh, I forgot to check your mfa. But I see you're talking about how your code works on Android, and since you said you're using surface, I'm a little confused about your reasoning, because surface isn't supported on Android, is it? Or maybe I got… -
OyunKaosu
January 12, 2025 at 2:32 PM Replied to the thread Reading Embedded ini files for Android.PostThe classic ini object supports every platform right? Can you guys explain to me about it,and how i gonna use it on another platform? -
fredetmumu
January 12, 2025 at 1:34 PM Replied to the thread best ways to optimize tiled system.Postyou must try ... but i think that 20000 is too muh for android...
perhaps it's possible to include my mfa in yours but it will take few secondes at the start, and i d'ont know if the result will be the same on android because sometimes there are… -
MistaSub
January 12, 2025 at 12:54 PM Replied to the thread best ways to optimize tiled system.PostOkay, I see now. So it's really that big a problem to run several small backdrops on mobile? I make 4000x4000 levels with 15000-20000 backdrops printed, so I guess I'm screwed then. I guess I just have to hope something changes by the time I get the game… -
VertigoZero
January 12, 2025 at 12:11 PM Reacted with to NaitorStudios’s post in the thread make a button to pause and resume.Reaction (Post)When it says "key", it means a key from the keyboard, since you're using it on Android, it's using the entire screen as a "key", it's not referencing the object at all.
I think what you could do is checking if the person is touching the screen but not the… -
Vetmora
January 12, 2025 at 11:47 AM Replied to the thread Unable to download Dialog Tree Editor on Clickstore.PostAha! Thanks very much! -
fredetmumu
January 12, 2025 at 10:18 AM Replied to the thread best ways to optimize tiled system.Postno,
there is a very big scene with a lot of small tiles
with this mfa you can save all the scene in a single .bmp file
at the end, look in the folder and you will see the .bmp -
fredetmumu
January 12, 2025 at 9:38 AM Replied to the thread When I click on an Object, how can the objects behind it not be affected by the click?.Postmarbenx solution is perfect if you don't move object order since the start -
Phi
January 11, 2025 at 11:39 PM Replied to the thread Reading Embedded ini files for Android.PostFull pathname. So if you embed D:\MyFile\Something.ini, you pass that path in INI.
However, since it's an embedded path it may not be modifiable. So you'll want to copy it to a path that can be modified, like the folder expressions in Android Object. You…