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  • Clickteam Community Hub

    The Community Hub for Clickteam users, including forums and access to downloads and other features.

    Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

    A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

    Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

    Clickteam.

    Recent Activities

    • YesNoYes July 10, 2025 at 12:02 AM

      Replied to the thread Engine error clickteam fusion 2.5 ..
      Post
      […]

      Ok, I think I understand now.

      If you have pressed the "Use Newest installed SDK", it should point to the newest SDK version you downloaded in Android studio, but still double check inside Android Studio that you actually have API 33 installed.

      The SDK…
    • Dreadbit-Studio July 9, 2025 at 6:33 PM

      Replied to the thread Engine error clickteam fusion 2.5 ..
      Post
      Well look, everything will be provided now.

      °Android Studio version:2022.2.1(flamingo) (It turns out I specified the wrong version of Android Studio.

      °android SDK: I only have android versions listed, so there is none:Android API 36, 35 and so on.

      Namely,…
    • Dreadbit-Studio July 9, 2025 at 6:25 PM

      Replied to the thread Engine error clickteam fusion 2.5 ..
      Post
      […]

    • Outcast July 9, 2025 at 4:26 PM

      Replied to the thread 60fps Game is choppy and looks stuttering on 120hz monitor?.
      Post
      […]

      Thanks! Yes I have used slower intervals for things in the past when doing stuff for 30 fps and 60 fps. I usually have a global value named FPSX that is set to 1 when running 60fps and 2 when running 30 fps and when I add values I * them with FPSX so…
    • YesNoYes July 8, 2025 at 5:01 PM

      Replied to the thread Engine error clickteam fusion 2.5 ..
      Post
      Checklist:

      • What version of Android Studio have you installed?

      You said "2023", however the one I am using is "Koala", which is '2024.1.2 Patch 1' (September 2024)

      • What SDK(s) do you have currently installed?

      You said "ONLY Android 9 and 11", which would…
    • Dreadbit-Studio July 8, 2025 at 11:52 AM

      Replied to the thread Engine error clickteam fusion 2.5 ..
      Post
      I did as you said, but do you think it helped?

      Starting a Gradle Daemon, 3 incompatible and 1 stopped Daemons could not be reused, use --status for details

      > Task :app:preBuild UP-TO-DATE

      > Task :app:preDebugBuild UP-TO-DATE

      > Task…
    • YesNoYes July 8, 2025 at 11:28 AM

      Replied to the thread Engine error clickteam fusion 2.5 ..
      Post
      Use the version of Java that comes with Android Studio. Don't use one you've downloaded from the java site.

      The Android Studio java path is usually:

      C:\Program Files\Android\Android Studio\jbr
    • Dreadbit-Studio July 7, 2025 at 11:56 PM

      Posted the thread Engine error clickteam fusion 2.5 ..
      Thread
      Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details

      > Task :app:preBuild UP-TO-DATE

      > Task :app:preDebugBuild UP-TO-DATE

      > Task :app:mergeDebugNativeDebugMetadata NO-SOURCE

      > Task :app:compileDebugAidl NO-SOURCE

      >…
    • Dobermann July 7, 2025 at 4:58 PM

      Replied to the thread change direction when the object hits a wall.
      Post
      If you use directions to set which direction an active moves, you can use on collision "set direction to [your_object] direction + 16", this will make your object direction to reverse.
    • windowsXP July 7, 2025 at 12:54 PM

      Replied to the thread change direction when the object hits a wall.
      Post
      […]

      ill do my best to get into it ,thank u8o

    Unread Threads

      1. Title
      2. Replies
      3. Last Reply
      1. Engine error clickteam fusion 2.5 . 6

        • Dreadbit-Studio
        • July 7, 2025 at 11:56 PM
        • Android Export Module 2.5
        • Dreadbit-Studio
        • July 10, 2025 at 12:02 AM
      2. Replies
        6
        Views
        188
        6
      3. YesNoYes

        July 10, 2025 at 12:02 AM
      1. 60fps Game is choppy and looks stuttering on 120hz monitor? 10

        • Outcast
        • March 9, 2025 at 11:50 PM
        • Fusion 2.5
        • Outcast
        • July 9, 2025 at 4:26 PM
      2. Replies
        10
        Views
        1k
        10
      3. Outcast

        July 9, 2025 at 4:26 PM
      1. change direction when the object hits a wall 6

        • windowsXP
        • July 3, 2025 at 11:57 PM
        • Fusion 2.5
        • windowsXP
        • July 7, 2025 at 4:58 PM
      2. Replies
        6
        Views
        254
        6
      3. Dobermann

        July 7, 2025 at 4:58 PM
      1. Multiple firing locations 2

        • DisneyRob
        • July 6, 2025 at 9:12 PM
        • Fusion 2.5
        • DisneyRob
        • July 7, 2025 at 6:31 AM
      2. Replies
        2
        Views
        121
        2
      3. Janette5

        July 7, 2025 at 6:31 AM
      1. Help me save a frame please 4

        • sneg_up
        • July 4, 2025 at 4:27 AM
        • Fusion 2.5
        • sneg_up
        • July 7, 2025 at 1:41 AM
      2. Replies
        4
        Views
        196
        4
      3. sneg_up

        July 7, 2025 at 1:41 AM

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    Latest Posts

    • Engine error clickteam fusion 2.5 .

      YesNoYes July 10, 2025 at 12:02 AM
    • 60fps Game is choppy and looks stuttering on 120hz monitor?

      Outcast July 9, 2025 at 4:26 PM
    • change direction when the object hits a wall

      Dobermann July 7, 2025 at 4:58 PM
    • Multiple firing locations

      Janette5 July 7, 2025 at 6:31 AM
    • Help me save a frame please

      sneg_up July 7, 2025 at 1:41 AM

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