Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
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TonyThunder
June 17, 2025 at 5:41 PM Replied to the thread Parents objects each others ? group objects system.PostIf you create them at runtime it seems that fusion pairs them automatically
There is a very interesting article written by Please login to see this link., explaining all this.
Please login to see this link. -
Sharara
June 17, 2025 at 2:04 PM Replied to the thread Parents objects each others ? group objects system.Postyes thats what i talking about, thank you about that
but there is small trick i want to do it
the instance value i can change it when i have many objects and i want to make each one follows the object i want
but what if i create a group objects and in the… -
Sharara
June 17, 2025 at 2:01 PM Reacted withReaction (Post)to TonyThunder’s post in the thread Parents objects each others ? group objects system.
I don't know if I understood the problem correctly, but I think you could use the instance value of the objects to associate them. -
TonyThunder
June 16, 2025 at 9:06 PM Replied to the thread Parents objects each others ? group objects system.PostI don't know if I understood the problem correctly, but I think you could use the instance value of the objects to associate them. -
TonyThunder
June 16, 2025 at 8:44 PM Replied to the thread Build 295.10 - Release Version.Post[…]
Then... An option to be able to modify the size according to the user's preference would be good for everyone. -
Sharara
June 16, 2025 at 4:49 PM Posted the thread Parents objects each others ? group objects system.ThreadHello everyone, i creating a visual programming system that convert to c++ or any pogramming language
each node of this have a ( string object - active shapes - editbox )
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The problem :- objects like strings and editbox is not follows the position of the
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prester
June 16, 2025 at 8:20 AM Replied to the thread New extension :: ASTER :: Released.Postupdates in rev.1.0.5
- MessagePack data is now compressed using LZ4 or Zlib, then encoded/decoded with Base64, and reconstructed as JSON.
- Provided a Python implementation for Base64 decoding, including decompression logic.
- Added RefVec.Cyclic to the… -
fnkycoldmadeanr
June 16, 2025 at 1:49 AM Replied to the thread Beta: Spriter Object Extension.Post(Code, 33 lines) -
danjo
June 15, 2025 at 10:58 PM Replied to the thread Changing start point on level.Post[…]
thats not what he's asking
make a seperate ACTIVE (which is invisible). call it something like "SPAWN point" - - Just place it on the far right of the level, *properties/Runtime/ set [inacticvate if far from window] to NO
START of FRAME: position your… -
semar
June 15, 2025 at 9:34 PM Replied to the thread Changing start point on level.Postyou may scroll the frame to the very right when the level is 2 or 4, and then position the player to the right edge of the frame. Now if the player tryes to go right, nothing should happen nor move. When he moves left and reaches the half of the frame,…