Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
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TonyThunder
June 15, 2025 at 1:27 PM Replied to the thread [HELP] Pick an item at random from a list.PostHacheberoldo
I have created a much better version, where you can set the number of lines to choose from the list.
Adding another list and deleting the selected line saves a lot of code and unnecessary variables. -
dustingunn
June 15, 2025 at 7:13 AM Replied to the thread Beta: Spriter Object Extension.PostI'm trying to edit it to fix the fatal flaw of spriter objects culling offscreen (which breaks them since they don't receive animation instructions or send width, heigh, bone positions, etc. There's one Russian website even mentioning clickteam OEFlags,… -
danjo
June 14, 2025 at 9:12 PM Replied to the thread Build 295.10 - Release Version.Postits not broken. -
Hacheberoldo
June 14, 2025 at 9:00 PM Replied to the thread [HELP] Pick an item at random from a list.PostJust tried it... It works amazing. Thank you so much for your help!!!!! -
WhatPixelYouOn
June 14, 2025 at 8:56 PM Replied to the thread Set sample position to sample position.PostOkay I solved it pretty quickly. I'm not sure if I was misunderstanding something about my above method, but it doesn't seem to work.
The solution was to always set a value to channel 1's position, then get channel 2 to start from that value, rather than… -
Hacheberoldo
June 14, 2025 at 8:55 PM Replied to the thread [HELP] Pick an item at random from a list.PostWoooow. Thank you so much!!!! I'll test it right away! -
WhatPixelYouOn
June 14, 2025 at 8:51 PM Posted the thread Set sample position to sample position.ThreadI have two pieces of music playing, they are the same melody, just with different instruments so they should sync. I am calling the two pices to play at different times, when I start the 2nd one, I add an action just after it that sets the position of… -
TonyThunder
June 14, 2025 at 8:33 PM Replied to the thread [HELP] Pick an item at random from a list.PostI made a quick example, I hope it helps.
It is designed to choose 4 from the list, if you need to choose a certain number you would have to modify it.
but the basic idea is there -
Hacheberoldo
June 14, 2025 at 6:24 PM Posted the thread [HELP] Pick an item at random from a list.ThreadHello everyone, I hope you can help me.
What I'd like to achieve is to have an empty text list in my scene and be able to edit it while the app is running, placing one item below another. Then, I want to tap a button and have the app randomly select 4 or… -
TonyThunder
June 14, 2025 at 7:05 AM Replied to the thread Build 295.10 - Release Version.Post[…]
Yes, I guess limiting variables now to not use numbers in the first character could cause problems with many MFAs.
I guess internally Fusion doesn't use numbers in the first character of variables and will give them another name, maybe starting with _.…