Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
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warlords
January 15, 2025 at 1:57 AM Replied to the thread Firefly Update.PostPlease login to see this attachment.
- Secret Door
- Drones
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aenever
January 14, 2025 at 8:08 PM Reacted with to warlords’s post in the thread Firefly Update.Reaction (Post)Please login to see this attachment.
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haoujey
January 14, 2025 at 5:41 PM Replied to the thread Webview not resizing when keyboard opened.PostHi,
I'm still stuck with this problem. Texgt fields can't be filled because the keyboard is overlapping them.
best regards,
Aimen -
fredetmumu
January 14, 2025 at 4:23 PM Replied to the thread best ways to optimize tiled system.Postyou don't unsterstand what i want to say.
if you make a game , composed by 20000 actives disposed where you want for the background , it works fine on PC but it lags on android.
Android can easily draw a big .BMP but not 20000 actives.
then my program can… -
prester
January 14, 2025 at 3:34 PM Replied to the thread New extension :: ASTER :: Released.Post[Download](Please login to see this link.)
[ChangeLog](Please login to see this link.)
### ASTER Version.1.0.1- Content boost and caching are applied for faster access from "Please login to see this link.".
- English and French versions of the documentation
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Mokah
January 14, 2025 at 2:41 PM Replied to the thread Add/Substract effect broken when resizing frame - help.Post[…]
Aaah yes, of course, I can resize the window as much as I want and it won't break anything. However, as soon as I touch the frame size (to resize it to window size so the game displays on the entirety of the window) it breaks.
I made a small MFA that… -
danjo
January 14, 2025 at 1:48 PM Replied to the thread Add/Substract effect broken when resizing frame - help.Postjust works by default. im not using the window object, maybe try a version without it using a set windows size, and then resize to see if its breaking it.
*mine isnt resizing to fit tho -
Mokah
January 14, 2025 at 1:06 PM Replied to the thread Add/Substract effect broken when resizing frame - help.Post[…]
I tried every setting I could think of but I can't manage to make it work without the Window Control Object... I am also using Direct3D11 without VSync. Did you code something for it to work or is it just like that by default for you ?
[…]
Alright, I'm… -
Peeblo
January 14, 2025 at 12:40 PM Replied to the thread Firefly Update.PostLooks sick -
Triadian
January 14, 2025 at 11:22 AM Replied to the thread Best way to detect a group of objects!.Poststore the collision hit fixedvals.,compare it to a qualifier during a on each loop