Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
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Pixelthief
July 19, 2025 at 9:44 PM Replied to the thread Build 295.10 - Release Version.Post[…]
The "compare two general values" is a pretty useful tool to resolving most logical comparators in Fusion, and the reason to use other expressions, like comparing to an alterable value on an object directly, is because that changes the list of scoped… -
OyunKaosu
July 19, 2025 at 7:51 PM Replied to the thread Build 295.10 - Release Version.Post[…]
Okay,sorry if i disturbed this thread.Clearly there is still a bunch of things i need to learn.But i remember to ask stuffs on discord server before requesting on here next time. -
danjo
PostJuly 19, 2025 at 6:04 PM plenty of 2.5D examples or ISO examples. make sure you keep Marv's site Fav'd and go though examples. Please login to see this link. -
danjo
July 19, 2025 at 6:01 PM Replied to the thread Build 295.10 - Release Version.Post[…]
Rather than continually making "requests" for things you can do already - GO TO DISCORD and ask, how do i check the last frame in an animation. - you are wasting YVES time every time he see's your post, then scratches his head why you asked it. -
droxon
July 19, 2025 at 4:10 PM Replied to the thread Build 295.10 - Release Version.Post[…]
You can already do that by checking if the current frame is the last one in the loop -
OyunKaosu
July 19, 2025 at 4:04 PM Replied to the thread Build 295.10 - Release Version.PostFeature request:
In conditions of the active object etc. ,in the animations tab,please add "when an animation finished a loop" condition or something like that. -
DisneyRob
July 19, 2025 at 2:33 PM Replied to the thread creating a HUD.PostThank you for all your help.
Found out my issue, between this thread, and the Almighty Zentaco paralax video.
I didn't lock the hud in place.
Works like I want it to -
OyunKaosu
July 19, 2025 at 11:50 AM Replied to the thread Build 295.10 - Release Version.Post[…]
I mean that condition's name you know. -
OyunKaosu
July 19, 2025 at 11:44 AM Replied to the thread Build 295.10 - Release Version.Post[…]
Acturaly,i have just figured out the "compare expession to a value" condition on the active objects etc. is works with the strings as well.So i think there is no big problem.But that condition doesn't exist in the array objects and i think that… -
TheErican
ThreadJuly 19, 2025 at 11:30 AM I've been wanting to make a Top-Down 2D platformer in Clickteam Fusion, something like Castle Crashers or the Mario & Luigi games. So like a fake Z coordinate.
Any examples on how to achieve this on Clickteam Fusion? I want there to be slopes, walls and…