Clickteam Community Hub
The Community Hub for Clickteam users, including forums and access to downloads and other features.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
Recent Activities
-
Viacom
November 9, 2024 at 11:01 PM Replied to the thread Orbit balls, fake 3d example?.PostDraw it ball by ball. -
Warmachine
November 9, 2024 at 6:52 PM Replied to the thread Loading stages from frames?.PostThanks for the tips guys, i appreciate it! -
Warmachine
November 9, 2024 at 6:52 PM Reacted with to Linky’s post in the thread Loading stages from frames?.Reaction (Post)Maybe this semi old two part tutorial can help you:
Please login to see this link.
Please ignore the editing, I know it's not the best, especially music selection, but I think should help out for starting with such systems... -
Warmachine
November 9, 2024 at 6:52 PM Reacted with to Popcorn’s post in the thread Loading stages from frames?.Reaction (Post)You can do this fairly easy with active objects. You can't do much with background objects, however active objects can be made into background objects through the event editor in the new game.
You could give all the actives that you want to save the same… -
Viacom
November 9, 2024 at 6:39 PM Replied to the thread Here is my info on Fusion.PostIf you like..someone to Create a new application insert sub-application in frame 1... in frame 2 insert a objects with 3 - 4 or layers.. make them move whatever do some interesting coding .. now insert frame 2 into your sub-application that's placed in… -
BenjaminG
November 9, 2024 at 6:23 PM Reacted with to Gigatron’s post in the thread Android Exporter TTS Speech.Reaction (Post)Hi
For training to make an extension , i am working with TTS;
You can set text, language , speed, and pitch speak text;
Japanese not working , but french,english,italian and german areworking;
Please login to see this attachment.
So stay tuned , this… -
Peeblo
November 9, 2024 at 6:13 PM Replied to the thread Build 295.10 - Release Version.PostI beta tested a few private versions of Firefly with bugfixes and were submitted by the developer 1 year ago on december to be updated, with fixes to materials and some of the big memory leaks, why is it not out yet? It didn't break anything and the… -
Linky
November 9, 2024 at 10:33 AM Replied to the thread Loading stages from frames?.PostMaybe this semi old two part tutorial can help you:
Please login to see this link.
Please ignore the editing, I know it's not the best, especially music selection, but I think should help out for starting with such systems... -
Popcorn
November 9, 2024 at 8:05 AM Replied to the thread Loading stages from frames?.PostYou can do this fairly easy with active objects. You can't do much with background objects, however active objects can be made into background objects through the event editor in the new game.
You could give all the actives that you want to save the same… -
Viacom
November 9, 2024 at 2:12 AM Replied to the thread Loading stages from frames?.PostDanjo you'll get money to this job is not for you..you are one of the greatest programmers I know.