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New Activity (
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17th January 2023,
05:31 PM
mattl
started a thread
Support for editor on Apple Silicon
in
Mac Export Module & Fusion MAC Editor
The original Apple Silicon hardware, the M1 Mac mini has just been discontinued, about 2 and a half years after it was first released. The only...
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18 replies | 977 view(s)
14th January 2023,
10:16 AM
contra
started a thread
Goblin Colony - new fusion showcase?
in
Fusion 2.5
For the past couple of years I've been hard at work on my first commercial title made in Clickteam fusion 2.5. I'm very happy to announce Goblin...
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12 replies | 579 view(s)
29th January 2023,
08:36 PM
Ach
started a thread
Stability issues (crashes) found by Google with latest build
in
Android Export Module 2.5
Hi, I have recently updated my app and made the following changes: - added the admob object - build API changed from 30 to 33 - Target Android...
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16 replies | 663 view(s)
10th January 2023,
02:45 AM
VBEinc
started a thread
Any new pinball movements created?
in
Fusion 2.5
I tried using the Stock Pinball Movement in Fusion2.5dev, but it is horrible and gets stuck to everything or bounces funny. I even made a Mini golf...
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11 replies | 599 view(s)
17th January 2023,
05:14 PM
Gigatron
started a thread
Android Live Wall Paper
in
Android Export Module 2.5
Hi, i am trying to make a live wall paper .. is it possible or not ? ** Edit , yes it's possible with an extension ** Started with Playing Gif...
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8 replies | 607 view(s)
31st January 2023,
02:44 AM
VBEinc
started a thread
Working on a New Zombie Shooter to Test LIST SAVE Positioning and other Ideas.
in
Fusion 2.5
This is just a test bed for Ideas I have. Sorry about the Frame Rate. When I am shooting in the Video Below. There is actually Flashing going on....
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10 replies | 391 view(s)
30th January 2023,
03:34 PM
Machart_Studios
started a thread
Is anyone selling their licence of The Games Factory / TGF 1.x?
in
Fusion 2.5
Hello, for nostalgic reasons, I'm looking for a license for TGF 1. Does anyone here want to sell their license or can I still somehow buy it...
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7 replies | 343 view(s)
21st January 2023,
09:17 PM
Finni_roverfield
started a thread
Create object does not work
in
Fusion 2.5
guten tag, i'm coming here to ask that if anyone has been having problems with the create object at an object, and really its making me very mad...
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6 replies | 461 view(s)
22nd January 2023,
10:35 PM
Tiny
started a thread
Creating files for Google Play when game is huge?
in
Android Export Module 2.5
--- Edited below --- It's about games bigger than 100Mb and how to create the accepted files for Google. I remember reading some instructions...
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5 replies | 398 view(s)
8th January 2023,
04:29 PM
ARS
started a thread
Create seperate parts at once with Rope
in
Fusion 2.5
I'm trying to make sure to create a duplicate parts of a rope and the red square (The player swings on it) in a simple way, but when I placed the...
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6 replies | 267 view(s)
22nd January 2023,
01:20 PM
Yos
started a thread
Extension Manager wont show any extensions
in
Fusion 2.5
I switched to a new laptop. Everything seems ok, except for the extension manager that will not show any extensions in the list. Checking for...
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5 replies | 368 view(s)
9th January 2023,
10:25 AM
ARS
started a thread
Sound distance with more same objects
in
Fusion 2.5
I did the sound distance thing but when I place more the other do not play, any solutions?
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6 replies | 235 view(s)
15th January 2023,
12:16 PM
SolDev
started a thread
Clickteam and Unity problem
in
Fusion 2.5
Hi everyone, I'm new in here I have a question, can you add Clickteam Fusion 2.5. applications to a Unity game? Like if you want to put a minigame...
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3 replies | 319 view(s)
24th January 2023,
01:37 PM
wuxuechen
started a thread
BTtransf ErrorLog.$$$
in
Android Export Module 2.5
Bluetooth transmission extension cannot be compiled by Android?
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4 replies | 346 view(s)
28th January 2023,
10:34 PM
Gigatron
started a thread
Switch and Toggle Button Extension
in
Android Export Module 2.5
Hi, Just finalized Switch and Toggle button extension, this little extension is addition to missing views on android exporter. Will release it...
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4 replies | 285 view(s)
16th January 2023,
05:43 AM
Cheezy_Bacon
started a thread
Use Math In Properties
in
Fusion 2.5
Hello, I am trying to multiply the width and height and x and y of multiple objects and it would make this process a lot faster if I could just...
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3 replies | 278 view(s)
18th January 2023,
07:58 AM
VoidBeing
started a thread
How can I retrieve the order (layering of the active) to display it on a counter?
in
Fusion 2.5 Free Version
Is there a proper extension for this or so? I'm using the layer object extension, but I don't see how I can retrieve the z-order/layer from a...
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4 replies | 192 view(s)
18th January 2023,
09:52 PM
droxon
started a thread
How to run a command line during runtime?
in
Fusion 2.5
Hey guys, I remember there was a way to run command lines during runtime without having to execute an external program... but I've been looking for...
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3 replies | 267 view(s)
3rd February 2023,
12:31 PM
silvascreen
started a thread
Collider for Multiple Instances of an Enemy
in
Fusion 2.5
I am trying to create a collider that maps to an enemy's X position. I have tried placing the collider over each instance of the enemy in the...
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3 replies | 159 view(s)
27th January 2023,
12:59 PM
SpaceKoala
started a thread
Upgrading to PHP 8.1 killed saving scores online
in
Fusion 2.5
Apparently with upgrading PHP 8.1 a lot of the commands in the score saving php script that Jeff wrote have been depreciated (or annoyingly changed...
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2 replies | 326 view(s)
25th January 2023,
07:38 AM
Cheezy_Bacon
started a thread
Need help with game crash!
in
Fusion 2.5
Hello, I am using the DebugObject for my game since it seemed to crash on a specific frame. The program has worked before, it was originally...
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2 replies | 306 view(s)
10th January 2023,
12:34 PM
xaby
started a thread
OUYA export doesn't work, can't select Android 4.1 in dropdown (only Android 4.4)
in
Android Export Module 2.5
I know, the community is for tracking bugs, since it is a very major thing missing here. On all promotion it says export "Android / OUYA", but in...
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2 replies | 196 view(s)
17th January 2023,
06:37 PM
punchbird
started a thread
What is CTF saving to Steam Cloud?
in
Fusion 2.5
Hey all Just curious as I notice CTF2.5 in Steam has Steam cloud enabled. What is it saving there? Cheers
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2 replies | 183 view(s)
Yesterday,
06:26 AM
Cheezy_Bacon
started a thread
How to Encrypt MFA
in
Fusion 2.5
Hello, I have heard that people like to decompile MFAs and it's really easy with stuff like CTFAK which I'm glad Clickteam attempted to takedown but...
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2 replies | 150 view(s)
29th January 2023,
01:16 PM
yotuba
started a thread
Display of a surface.
in
Firefly
Does the firefly engine display only the surface of an object? Is it possible to have both sides of an object displayed?
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2 replies | 247 view(s)
20th January 2023,
12:12 PM
SomniumLG
started a thread
Centering zoom on cursor position
in
Fusion 2.5
Hi, I found this fantastic zoom example in this thread. I've been trying to get the zoom centered on cursor position and also fix the zoom out...
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2 replies | 241 view(s)
24th January 2023,
04:29 AM
KevinSmith
started a thread
New Build Error for me - help please
in
Android Export Module 2.5
Hello. I messed with my SDK and JDKs to get Unreal Engine 5 to export Android - but now Fusion 2.5+ Developer seems to be unhappy. I've tried many...
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2 replies | 228 view(s)
28th January 2023,
03:31 PM
VBEinc
started a thread
Touch Screen Controller - Could be ported to Android - Features Pause and Un pause
in
Fusion 2.5
Just Messing around with the Idea of Making a Multi Touch Game controller for Windows and Android. Sample Video .MFA DOWNLOAD:...
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2 replies | 208 view(s)
14th January 2023,
08:43 AM
WhatPixelYouOn
started a thread
PMO - Jump on top of enemy
in
Fusion 2.5
Sorry to ask such a basic question, but it's proving difficult to get this to work as it does in Super Mario games. I'm using the Platform...
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2 replies | 192 view(s)
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