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New Activity (
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Older Activity
Today,
02:42 AM
KevinSmith
started a thread
Xcode Build Error Architecture arm64
in
Fusion 2.5
Hi. Im getting a building for IOS Simulator, but linking in object file built for iOS, file Vorbis for architecture arm64 Using the latest update...
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0 replies | 3 view(s)
Today,
01:40 AM
Edel
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
@Yeves Guys, can you confirm this possible bug. The physics movements are supposed to be frame independent? However, when you check vsync the...
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130 replies | 9239 view(s)
Yesterday,
11:29 PM
Volnaiskra
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
+1 I've often wished for this too
see more
130 replies | 9239 view(s)
Yesterday,
11:12 PM
KevinSmith
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
Hi. Im getting a building for IOS Simulatr, but linking in object file built for iOS, file Vorbis for architecture arm64 Using the latest update...
see more
130 replies | 9239 view(s)
Yesterday,
09:34 PM
ThewalkingSsj2
started a thread
I'm having a strange output for a formula I'm using in Event Editor, format error?
in
Fusion 2.5
I've got this action: It's supposed to assign a Global Value a specific number based on the equation below: Round(( ( -2 / 3 ) * Music Zone...
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0 replies | 42 view(s)
Yesterday,
06:32 PM
bybyblue
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
Feature Request: Manually set the width and height of the String Object at runtime without relying on the resizing that occurs when changing font...
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130 replies | 9239 view(s)
Yesterday,
06:22 PM
Zebedy
replied to a thread
Beta: Spriter Object Extension
in
Extension Development
I don't really understand how coding an extension for multiple platforms works; but:- -Would it be quite difficult to get the current iteration of...
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311 replies | 185764 view(s)
Yesterday,
06:07 PM
Fernando
replied to a thread
Stability issues (crashes) found by Google with latest build
in
Android Export Module 2.5
I can provide you with a proper answer only tomorrow
see more
25 replies | 1320 view(s)
Yesterday,
05:14 PM
VBEinc
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
Very true. I have noticed this myself. Another one that bothers me is using the Ground Physics and it is linked to Backdrop. So, if you have a...
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130 replies | 9239 view(s)
Yesterday,
05:09 PM
VBEinc
replied to a thread
U.N.E.D. United Nations Earth Defense Game
in
Android Export Module 2.5
Added a Little Cheat to the Main Screen for Level Selection so far. I will be adding other goodies to it as well...
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17 replies | 438 view(s)
Yesterday,
04:12 PM
lazsone
replied to a thread
Stability issues (crashes) found by Google with latest build
in
Android Export Module 2.5
Hey, what's up there?
see more
25 replies | 1320 view(s)
Yesterday,
01:35 PM
SirEatAlot
replied to a thread
strange physics collision bugs
in
Fusion 2.5
I've made this illustration to make the point more clear :)
see more
5 replies | 162 view(s)
Yesterday,
01:31 PM
SirEatAlot
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
I'll report this here as well to bring attention to it: An active objects physics collision mask can rotate while the object graphics remains...
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130 replies | 9239 view(s)
Yesterday,
05:46 AM
VBEinc
replied to a thread
player can only shoot a few times before not being able to shoot at all glitch.
in
Fusion 2.5
That's what it sounds like. To many objects and fusion stopped making bullets to launch. Destroy the out of frame objects as increasing the amount...
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5 replies | 166 view(s)
Yesterday,
05:41 AM
VBEinc
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
Well, today I tried using this feature over making an Active object randomly be placed within the screen as a spot for new objects to be randomly...
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130 replies | 9239 view(s)
Yesterday,
04:09 AM
duendeoscuro
replied to a thread
Build 294.14 - Release version
in
Fusion 2.5
Theres an issue, you can order the elements on the Workspace Toolbar in whatever order you set dragging them up and down. But when it comes to...
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130 replies | 9239 view(s)
Yesterday,
01:35 AM
VBEinc
replied to a thread
U.N.E.D. United Nations Earth Defense Game
in
Android Export Module 2.5
UNED - I BELIEVE I CAN FLY
see more
17 replies | 438 view(s)
25th March 2023,
04:52 PM
SirEatAlot
replied to a thread
strange physics collision bugs
in
Fusion 2.5
It does not, but even if it did, having an object not rotating while its invisble fusion physics collision mask is seem like a very clear bug to me?...
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5 replies | 162 view(s)
25th March 2023,
01:23 PM
YesNoYes
replied to a thread
Cannot get Android exporter to work - first time user
in
Android Export Module 2.5
Sorry double post
see more
2 replies | 103 view(s)
25th March 2023,
01:17 PM
YesNoYes
replied to a thread
Cannot get Android exporter to work - first time user
in
Android Export Module 2.5
At first glance, the path to the Android SDK doesn’t quite look correct to me. On mine the path looks like this.... "Local\Android\Android-sdk" ...
see more
2 replies | 103 view(s)
25th March 2023,
01:01 PM
lazsone
replied to a thread
Stability issues (crashes) found by Google with latest build
in
Android Export Module 2.5
Okay, thanks in advance
see more
25 replies | 1320 view(s)
25th March 2023,
09:52 AM
Decal
replied to a thread
Bug report: Crash when using tokenizer - Start of frame - Fade in
in
Fusion 2.5
How on earth have I never noticed this property before. I have gone through all of the properties tabs a million times for pretty much all the...
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7 replies | 173 view(s)
25th March 2023,
09:37 AM
warlords
started a thread
Html5 resources can't delete file
in
HTML5 Export Module 2.5
I find that html5 can't compile correctly, when I delete all the files in the folder, it won't delete them correctly. Experiencing fusion freezes...
see more
0 replies | 34 view(s)
25th March 2023,
04:44 AM
fnkycoldmadeanr
replied to a thread
strange physics collision bugs
in
Fusion 2.5
Ahh I suspected I might have been. Does Fixed Angle suit your needs?
see more
5 replies | 162 view(s)
25th March 2023,
01:59 AM
SirEatAlot
replied to a thread
strange physics collision bugs
in
Fusion 2.5
Sorry but I think you're missing the point. I'm not looking to use a drag and drop movement, that is just for testing purposes. Im trying to...
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5 replies | 162 view(s)
25th March 2023,
01:11 AM
Fernando
replied to a thread
Stability issues (crashes) found by Google with latest build
in
Android Export Module 2.5
Let me check if the beta can run in steam version
see more
25 replies | 1320 view(s)
25th March 2023,
12:10 AM
defisym
replied to a thread
Bug report: Crash when using tokenizer - Start of frame - Fade in
in
Fusion 2.5
Have you checked the property "create before fadr in"? Or those objects doesn't have this prop?
see more
7 replies | 173 view(s)
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