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Today,
12:49 AM
alls
started a thread
Fusion 2.5 free for Mac
in
Fusion 2.5
Hello, I usually use 2.5 prof in my Windows desktop, but I recently bought a Mac air (M1) to carry around. I thought it would be a good idea to...
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1 replies | 50 view(s)
Today,
07:21 PM
Tisnart
started a thread
Counter won't center on object in Android
in
Android Export Module 2.5
Hi, I'm using a counter object that is Displayed as text and need to have it always centered on an object even as its value changes. Works fine...
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0 replies | 8 view(s)
Today,
08:53 PM
nanikore
started a thread
Collision problems with custom rpg movement
in
Fusion 2.5
So, I was doing a basic custom rpg movement where if you press W then it would at +2 to the position of the character, and for the collision system I...
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0 replies | 9 view(s)
Today,
07:34 PM
Gooblammy
replied to a thread
Att: Fernando, Samples causing lag
in
Android Export Module 2.5
Thanks, Fernando.
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14 replies | 565 view(s)
Today,
03:58 PM
trigonom
replied to a thread
Android Runtime - Build 292
in
Android Export Module 2.5
I will pay $1,000 for ios and android, is anyone interested to contribute?
see more
334 replies | 106251 view(s)
Today,
03:21 PM
Fernando
replied to a thread
There is a Box2D issue , my Build input file cannot be found?
in
iOS Export Module 2.5
Please check in both target that the architectures set are the standards for the version you are running
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3 replies | 75 view(s)
Today,
01:46 PM
Phi
replied to a thread
Android Runtime - Build 292
in
Android Export Module 2.5
Make it $2,000 and you'll start getting people interested. $500 is around three days' work.
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334 replies | 106251 view(s)
Today,
01:38 PM
trigonom
replied to a thread
Android Runtime - Build 292
in
Android Export Module 2.5
Dear Clickteamers, can someone create extension for facebook connection (android & ios), i am ready to contribute $500 for each exporters!
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334 replies | 106251 view(s)
Today,
01:34 PM
trigonom
replied to a thread
Android Runtime - Build 292
in
Android Export Module 2.5
Thank you Fernando, now worked perfectly
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334 replies | 106251 view(s)
Today,
01:03 PM
Peeblo
replied to a thread
Firefly and Window Resizing
in
Firefly
Ok so for some reason: If you maximize and restore the window on startup, the problem I have occurs, BUT, if you open the game, resize the screen...
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7 replies | 195 view(s)
Today,
12:56 PM
Peeblo
replied to a thread
Firefly and Window Resizing
in
Firefly
Well when I maximize my game and restore the window, it looks zoomed in like if it still were maximized. Could I be running an outdated version of...
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7 replies | 195 view(s)
Today,
03:27 AM
Agarvadasa
replied to a thread
There is a Box2D issue , my Build input file cannot be found?
in
iOS Export Module 2.5
My architectures are set to Standard Architecture(arm64, arm7), I also cleaned and rebuilt.
see more
3 replies | 75 view(s)
Today,
01:43 AM
SlightlyRadioactive
replied to a thread
Any way to make Background System Box scale its height to number of words wrapped?
in
Fusion 2.5
It seems this is exactly what I was looking for. Thanks!
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3 replies | 105 view(s)
Today,
01:40 AM
defisym
replied to a thread
Fusion 2.5 free for Mac
in
Fusion 2.5
Fusion is 32bit and apple has dropped support in Catalina. There is an old thread about this years ago but the solution provided by Simon is using...
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1 replies | 50 view(s)
Today,
01:29 AM
hamdi369
replied to a thread
The Security of MFAs
in
Fusion 2.5
I'm thinking of another solution: you create an empty extension (with the sdk). this extension does not need to have an action, just to be...
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3 replies | 240 view(s)
Yesterday,
10:34 PM
Triadian
replied to a thread
Firefly and Window Resizing
in
Firefly
everything did as i expected ? resizing resized, minimise minimised and maximise maximised ??
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7 replies | 195 view(s)
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