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  1. Update on Upgrade Work


    We had hoped to be using our new forum system by now, however work has been unavoidably delayed due to issues beyond our control.

    Our cloud services provider caused a significant delay of over a week, the consequences of which we are still resolving.

    Unfortunately this has led to a much longer and less smooth transition than we had planned for. Please accept our sincere apologies for this delay.

    We would also like to clarify (as some people had misread the various notices) that this process was always intended to take a little time and never just 2 days.
    We previously gave the 2 dates of February 3rd and 5th as when the forums would go into "No New User Registrations" and "Readonly" modes respectively.


    What happens now? Our existing forums have been reopened!

    We have re-enabled posting new threads and replying to threads so whilst we resolve the lingering issues with the new system, you can post to old/new threads here.
    These posts will not be lost when we make the final move to the new system.

    New user account registrations will remain disabled, as will most Passport functions (you may continue to download your existing registered products).

    Please click here for more detailed information about how service will be affected.
  • Recent Forum Posts

    Straky04

    Multiples bugs on android games

    Hello, i made 2 game on Android devide but on my phone especialy there's multiple bugs while playing them.
    First of all my first game has controls latences (he move after 1 second i press the...

    Straky04 Today, 09:15 PM Go to last post
    Marcone

    https://play.google.com/store/apps/details?id=com....

    https://play.google.com/store/apps/details?id=com.maiagames.pipas

    Marcone Today, 07:30 PM Go to last post
    SevenSails

    Mac application exported are OK on Big Sur?

    Just wanted to check this before roll the update since Apple makes things harder to downgrade.
    Are there any problem for mac exported apps or xcode projects exported to be opened on Mac running Big...

    SevenSails Today, 06:51 PM Go to last post
    Fernando

    post a link to your apk to check

    post a link to your apk to check

    Fernando Today, 06:10 PM Go to last post
    SevenSails

    Just something for consideration in case its...

    Just something for consideration in case its simple to add:
    How about allow retrieve the frame NAME using expression?
    such like in this menu
    30051

    SevenSails Today, 05:12 PM Go to last post
    150542

    View Post

    Hélas non :o((
    c'était pourtant une bonne idée
    ces 2 animations plantent toujours Firefox

    il doit y avoir un truc dans la création du MFA qui ne luit plait pas
    c'est dommage, parce que ces 2...

    150542 Today, 04:19 PM Go to last post
    MuddyMole

    Here:...

    Here: https://1drv.ms/u/s!Atq7cUIJ7uexsUq0RMKrOVcpn5-k?e=US4LNe
    It's still buggy, and it's just using tiles I had lying around, but I made it work with corners now, using the method described above....

    MuddyMole Today, 04:18 PM Go to last post
    CapitaineCaverne

    Dany en regardent sur dont site tout les exemples...

    Dany en regardent sur dont site tout les exemples j ai remarque que les deux qui on un probleme et les seul avoir leur NOM de répertoire avec le ( _ ) (Jeu_clic1) (Jeu_clic2) test pour voir sans.

    CapitaineCaverne Today, 03:42 PM Go to last post
    Christian_Wheel

    Compression is much more processor intensive than...

    Compression is much more processor intensive than saving a BMP. Even saving a JPG is more processor intensive than BMP because it has to invoke a compression algorithm, versus a BMP which is...

    Christian_Wheel Today, 01:51 PM Go to last post
    MuddyMole

    Yes, you've understood perfectly, and you're...

    Yes, you've understood perfectly, and you're absolutely right - there is no real reason to have separate flags for both North and South, or for both East and West. I just seem to keep doing it out of...

    MuddyMole Today, 01:46 PM Go to last post
    Christian_Wheel

    Unfortunately I've migrated to M1 so VM's and old...

    Unfortunately I've migrated to M1 so VM's and old versions are not an option for me. For a year or so I did all my Fusion development on Mac (mostly while I was working at Apple) but sadly had to...

    Christian_Wheel Today, 01:45 PM Go to last post
    150542

    Bonjour, oui, c'est ce que j'ai lu en...

    Bonjour,

    oui, c'est ce que j'ai lu en cherchant sur Internet
    or j'évite d'ajouter des extensions, je n'en ai qu'une, pour bloquer les pubs, ajoutée après avoir rencontré ce problème, donc rien à...

    150542 Today, 01:02 PM Go to last post
  • Latest RSS Feed

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
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    Published on 23rd December 2020 09:56 AM
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    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
    Read More Read More

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 03:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Learn at Home - OneClick Training 

    by
    Danny
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    Published on 21st March 2020 01:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 10:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
    Read More Read More

    Game Launcher Creator V2 is here! 

    by
    Danny
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    Published on 10th October 2019 10:42 AM
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 05:59 PM
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    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Match-X Engine - Video Timelapse 

    by
    Danny
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    Published on 10th July 2019 04:53 PM
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    2. News

    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
    Read More Read More

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