There's a bug on animation editor, when you delete some frames and have "Back to" set to a frame that are now deleted, it will go to a missing frame displaying blank.
NaitorStudios Today, 02:45 PMI am working on a metroidvania engine right now:
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(NSFW)
https://www.youtube.com/watch?v=BT-q2BihyLM&t=3s
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Hi guys,
Thanks for the advices...
My game Is Just a experiment, I think the game Will have 60 rooms.
I think are 60 objects Isn't a huge problem for the ram, but I have a doubt: how many...
Personally I would use 2 arrays for a map like that. One array for the general world map & another for the actual tileset placement. Maybe there's a better extension for the tiles, but the default...
YesNoYes Yesterday, 06:33 PMI should probably add that I was also quite behind on Windows 10 updates when I attempted to install CTF the first time (my usual dev PC is a Windows 7 laptop) & when I installed the second time it...
YesNoYes Yesterday, 06:22 PM@Yves
It's all good, I managed to install successfully with the second attempt. I just disregarded the message & re-downloaded the patch.
And is there same kind of particularity with platform movement? because i have an actif platform movement in a big image and detection is not perfect, when actif falls, detection is activated when...
fredetmumu Yesterday, 01:04 PMI've been trying to figure out a way if I can possibly do Voice Recognition with OpenAL, If there's any other extension I can use that would be very nice. :)
DesyL_Pop Yesterday, 10:43 AM@Triadian: I ended up parenting it straight to the sphere which works great. Though I would like to improve my knowledge of 3d math/trig. After further reading I think I would need to use aCos to...
fnkycoldmadeanr Yesterday, 09:39 AM
Yep that happens to me too
Yep that happens to me too
Linky Today, 02:52 PM