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  1. Clickteam Online Service Upgrades

    Important Downtime Announcement February 2021

    We have some exciting changes and server upgrades coming in the next months, which kick off with a brand new Clickteam Forum and Passport System!
    Please read this important announcement to minimise any disruption this process will cause whilst we carry out the work.

    The Community Forum and Clickteam Passport will be placed in read-only mode to allow us to perform the upgrade process.
    This is taking longer than originally anticipated, please bear with us whilst we complete the work.

    Please click here for more detailed information about how service will be affected.
  2. Update on Upgrade Work


    We had hoped to be using our new forum system by now, however work has been unavoidably delayed due to issues beyond our control.

    Our cloud services provider caused a significant delay of over a week, the consequences of which we are still resolving.

    Unfortunately this has led to a much longer and less smooth transition than we had planned for. Please accept our sincere apologies for this delay.

    We would also like to clarify (as some people had misread the various notices) that this process was always intended to take a little time and never just 2 days.
    We previously gave the 2 dates of February 3rd and 5th as when the forums would go into "No New User Registrations" and "Readonly" modes respectively.


    What happens now? Our existing forums have been reopened!

    We have re-enabled posting new threads and replying to threads so whilst we resolve the lingering issues with the new system, you can post to old/new threads here.
    These posts will not be lost when we make the final move to the new system.

    New user account registrations will remain disabled, as will most Passport functions (you may continue to download your existing registered products).

    Please click here for more detailed information about how service will be affected.
  • Recent Forum Posts

    chrilley

    Not sure if it's by intention or not but the...

    Not sure if it's by intention or not but the Library window doesn't sort objects by name. They seem to be sorted by their creation time instead. For organizing and consistency's sake it'd be helpful...

    chrilley Today, 09:38 AM Go to last post
    Cobra

    Steam's feedback for controllers

    Just some feedback Steam gave me regarding how my game behaves with controllers. Won't prevent it from getting onto Steam, but as I can't do anything about this I thought I should share it incase the...

    Cobra Today, 01:44 AM Go to last post
    Cobra

    Yeah, really easy to miss. Would be nice if it...

    Yeah, really easy to miss. Would be nice if it was selected by default.

    Cobra Today, 01:38 AM Go to last post
    SHINBAXTER

    Yves ignored us all XDXDXD

    Yves ignored us all XDXDXD

    SHINBAXTER Today, 12:21 AM Go to last post
    piscesdreams

    Thank you! I know your position of needing an...

    Thank you! I know your position of needing an artist. I've learned some technical skills, but I still can't draw a decent stick figure. I've tried pixel art and it looks freaking awful -...

    piscesdreams Yesterday, 09:26 PM Go to last post
    Emerson3

    Danggggg piscesdreams! That's incredible!

    Danggggg piscesdreams! That's incredible!

    Emerson3 Yesterday, 08:14 PM Go to last post
    piscesdreams

    Thank you! Daz Studio comes bundled with the...

    Thank you! Daz Studio comes bundled with the NVIDIA Iray render engine, which I use for all the renders. I light and animate it all inside Daz Studio using the timeline and keyframes for tweening...

    piscesdreams Yesterday, 03:48 PM Go to last post
    ravilr

    I know about extensions, but I forgot :) Thanks...

    I know about extensions, but I forgot :) Thanks for the example. But it's still bad that 32 is the limit.

    ravilr Yesterday, 11:25 AM Go to last post
    chrilley

    Basically Fusion is built on-top of old software...

    Basically Fusion is built on-top of old software from the mid-90s where 32 movement directions was probably just fine and dandy.

    There are extensions that help you avoid having to do too much math...

    chrilley Yesterday, 10:35 AM Go to last post
    ravilr

    Why is there a maximum of 32 directions?

    Hi. After a long time of work, I have a question about the limitations of clicktimfusion.
    Why is there a maximum of 32 directions? Why not 64 180 360 ?
    If I want to launch an object at the 2 degree...

    ravilr Yesterday, 09:06 AM Go to last post
    airways

    I really like that style, reminds me of the first...

    I really like that style, reminds me of the first Valley Without Wind (https://store.steampowered.com/app/209330/A_Valley_Without_Wind/) which I loved. How did you do the renders? How did you do the...

    airways 1st March 2021, 11:59 PM Go to last post
    piscesdreams

    I'd be curious to know if you're testing AppPath$...

    I'd be curious to know if you're testing AppPath$ in a directory that may be protected, and what permissions your app has.

    Do you mean debug text to like an alterable/global string in the Fusion...

    piscesdreams 1st March 2021, 09:57 PM Go to last post
  • Latest RSS Feed

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
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    Published on 23rd December 2020 10:56 AM
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    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
    Read More Read More

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 04:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Learn at Home - OneClick Training 

    by
    Danny
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    Published on 21st March 2020 02:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 11:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
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    Game Launcher Creator V2 is here! 

    by
    Danny
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    Published on 10th October 2019 11:42 AM
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 06:59 PM
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    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
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    Match-X Engine - Video Timelapse 

    by
    Danny
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    Published on 10th July 2019 05:53 PM
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    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
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