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  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    fredetmumu

    like this? 29930

    like this?
    29930

    fredetmumu Today, 09:51 AM Go to last post
    Outcast

    Automatic ordering of tiles?

    I have a new problem where I have 3 different types of tiles that is supposed to act as a counter that should be able to sort themself depending on the position of other tiles to form a cohesive...

    Outcast Today, 09:30 AM Go to last post
    fredetmumu

    with "print screen" key? and past into a...

    with "print screen" key? and past into a paintshop or other

    or "capture screen" extension?
    or "surface" extension?

    fredetmumu Today, 09:11 AM Go to last post
    WhatPixelYouOn

    Exporting a graphic from and exe

    Is it possible? Like how you can save an animation frame from in the editor, can this be done somehow during runtime? Thanks. :)

    WhatPixelYouOn Today, 08:54 AM Go to last post
    fredetmumu

    AVI seems deactivate click bouton when cursor overlap

    hello
    i have a video played at screen with "AVI"
    and a code line :"left button is pressed: reload"

    but when cursor is overlapping the video it don't work

    i had an idea: put on the screen...

    fredetmumu Today, 08:40 AM Go to last post
    Phi

    Hey Fernando, Thanks for reply. I know it's...

    Hey Fernando,
    Thanks for reply. I know it's doable for the Fusion user by hand, I'm asking more about modifying the project file during the Fusion build process, to add the libraries so the user...

    Phi Today, 03:45 AM Go to last post
    Fernando

    How can I take a C++ (or Objective-C) static...

    How can I take a C++ (or Objective-C) static library, and add it to the Fusion's built XCode project?
    iOs runtime is an xcode project, therefore you can add any framework, libs code, or anything you...

    Fernando Today, 03:30 AM Go to last post
    Outcast

    Help with sorting object in front or behind objects

    I am building this on an example that I got help with movement from chrilley. I now need to implement some sort of sorting so that when the character moves in front of the "counter" he is moved in...

    Outcast Yesterday, 08:11 PM Go to last post
    chrilley

    I don't quite follow but there shouldn't be any...

    I don't quite follow but there shouldn't be any buggy behavior afaik. Sliding next to a wall pretty much just means that the player is being moved on only one axis while the other is getting...

    chrilley Yesterday, 05:34 PM Go to last post
    NaitorStudios

    Floating point bug?

    It seems like there's a math bug related to decimals...
    When you add .1 to a value 3 times, and then remove it 3 times, it will return 2.77556e-17 instead of 0 (the same happens on the inverse)
    If...

    NaitorStudios Yesterday, 04:18 PM Go to last post
    Outcast

    Thank you for explaining, makes more sense now!...

    Thank you for explaining, makes more sense now! :) However with the last thing with setting the x and y adjust back to 0 would that not cause bugs if indeed the character would slide forward and hit...

    Outcast Yesterday, 03:55 PM Go to last post
    fredetmumu

    direct show and avi

    hello
    is somebody know why directshow play my avi files with very "white" colors (avi play with the goods colors, but only accept PCM audio)
    thanks

    fredetmumu Yesterday, 03:30 PM Go to last post
  • Latest RSS Feed

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
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    Published on 23rd December 2020 10:56 AM
    1. Categories:
    2. News
    Article Preview

    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
    Read More Read More

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 04:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Learn at Home - OneClick Training 

    by
    Danny
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    Published on 21st March 2020 02:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 11:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
    Read More Read More

    Game Launcher Creator V2 is here! 

    by
    Danny
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    Published on 10th October 2019 11:42 AM
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    2. News
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 06:59 PM
    Article Preview

    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Match-X Engine - Video Timelapse 

    by
    Danny
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    Published on 10th July 2019 05:53 PM
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    2. News

    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
    Read More Read More

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