je veux savoir comment faire pour que la direction de mon objet suit le mouvement de la souris,
Par exemple comme pour un touche de pinceau quand la souris part du haut en bas la touche...
It seems to be Something like the built-in "timer based movement" no?
I understand the logic behind this delta thing, but i Don't know how to make it to works because "( "Delta" )" is not a valid...
I thing i'm understanding your use of that delta thing.
It's a value you're retrieving dynamicatly to get decent result on poor framerate. By the way, what is "_DeltaSpeed( "Delta" ) " ? If...
Delta time is used for frame rate independence. Say for example you're always adding 1 to a counter. At 60 FPS, you're adding that 60 times per second. At 30 FPS, you're adding that 30 times per...raxabit Today, 06:35 PM
Hope Fernando can look at this - this is a simple no/yesKeli Today, 05:46 PM
I always aim for 60 FPS, but older devices might not get there. For older devices, having delta time is a huge help. It looks like frame skip, but it's way better than having all of the action slow...raxabit Today, 04:57 PM