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  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    Jaygi

    wanting to switch CTF Mac to CTF Windows

    Hey so ever since I got a new Laptop running Windows 10 I have been wondering
    can I switch versions because of the fact macOS Mojave is been buggy and stuff and how I been wanting to update to Big...

    Jaygi Today, 12:45 AM Go to last post
    punchbird

    [REQUEST] Call event group by function. ($$ on the table?)

    Hey all

    If possible, request for an extension to allow CTF2.5+ to activate/deactivate a group using the expression editor rather than only by picking it from the picker.

    I know I can use...

    punchbird Today, 12:23 AM Go to last post
    punchbird

    Ah yep that is what I'm doing currently, it's not...

    Ah yep that is what I'm doing currently, it's not quite as elegant though :D

    thank you!

    I hope if we ever see CTF3 that this feature is built in, feels like a no-brainer!

    punchbird Today, 12:01 AM Go to last post
    Cobra

    Well, it looks like I've come across something...

    Well, it looks like I've come across something promising. There is an app called App Wrapper 4 that sounds like it can sign and sandbox already compiled apps. So I'll be sure to report back here once...

    Cobra Yesterday, 12:47 PM Go to last post
    marbenx

    Not sure if there's any technical reason for it...

    Not sure if there's any technical reason for it *but* if you're looking for a workaround, you could call a fast loop using a string from an expression, and have that fast loop activate/deactivate...

    marbenx Yesterday, 12:43 PM Go to last post
    stiggits

    Just did a quick test, and its the other way...

    Just did a quick test, and its the other way around, the loop takes priority and runs to its end stopping all other frame events and refreshing
    until it has ended, I tried to move an active around...

    stiggits Yesterday, 05:02 AM Go to last post
    nivram

    You should be safe rebuilding with the latest...

    You should be safe rebuilding with the latest version of Fusion

    Marv

    nivram Yesterday, 12:40 AM Go to last post
    elvisish

    How are the virus definitions lately? My old...

    How are the virus definitions lately? My old build is still based on last year's June build or earlier, not sure if it's safe to re-build yet?

    elvisish 18th January 2021, 07:03 PM Go to last post
    PandaExplosion

    Correct video link: ...

    Correct video link:

    https://www.youtube.com/watch?v=P9goZxwTwX0&feature=youtu.be

    PandaExplosion 18th January 2021, 05:51 PM Go to last post
    haoujey

    Hi, If m'y memory is good, fastloop must run in...

    Hi,
    If m'y memory is good, fastloop must run in one screen refresh (if your app runs at 60i/s your fastloop have approximately 16 ms to run). If takes too long it will be killed. So trying to slow...

    haoujey 18th January 2021, 12:54 PM Go to last post
    stiggits

    Controlling data output speed from fast loop

    Hi,

    Anyone have any good tricks for varying the speed of fast loops ?,

    I have been trying for the last couple of days with different
    methods,
    on each frame actions are too slow, so it has to...

    stiggits 18th January 2021, 11:35 AM Go to last post
    punchbird

    Question for Clickteam team RE event groups

    Hello

    Just wondering if anyone (seemed like a good question for the devs) knows if there is any show-stopping technical reason why event groups can only be activated by choosing their name in the...

    punchbird 18th January 2021, 05:24 AM Go to last post
  • Latest RSS Feed

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
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    Published on 23rd December 2020 10:56 AM
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    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
    Read More Read More

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 04:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Learn at Home - OneClick Training 

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    Danny
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    Published on 21st March 2020 02:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 11:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
    Read More Read More

    Game Launcher Creator V2 is here! 

    by
    Danny
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    Published on 10th October 2019 11:42 AM
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 06:59 PM
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    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Match-X Engine - Video Timelapse 

    by
    Danny
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    Published on 10th July 2019 05:53 PM
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    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
    Read More Read More

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