I'm currently holding a giveaway on Reddit, and I figured you guys should know about it to (since the game is MMF made and all).
It's an atmospheric puzzler.
Just go here: ButToPaintAUniverse.com
If m'y memory is good, fastloop must run in one screen refresh (if your app runs at 60i/s your fastloop have approximately 16 ms to run). If takes too long it will be killed. So trying to slow...
Okay I think I get it now, thank you marbenx for explaining this to me. Much appreciated.Lightning Yesterday, 02:55 AM