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  • Fused - Final 2015 Edition

  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    ReaperHGN

    I have tried a number of target Android versions...

    I have tried a number of target Android versions as well as build APIs etc. Many combinations and I am still unable to get the JSON object to work on Android. The application hangs to the extent...

    ReaperHGN Today, 07:06 AM Go to last post
    N64Mario

    Man, I wish this forum allowed for editing...

    Man, I wish this forum allowed for editing messages any time (not just before getting expired), because I hate double posts (ya know, because how most bulletin boards don't allow that, or just merge...

    N64Mario Yesterday, 10:02 PM Go to last post
    Nicholas Martin

    I am super super interested. I found a work...

    I am super super interested. I found a work around using "rewarded interstitial ads" but it is not always a video. It also loads slowly which can be a pain as it seems the game is "buggy"
    Rewarded...

    Nicholas Martin Yesterday, 07:09 PM Go to last post
    N64Mario

    What is the point of adding a key config option...

    What is the point of adding a key config option in game if you can just modify the INI file to change the controls? Unless the user doesn't know about the INI, or it gets ported to something in which...

    N64Mario Yesterday, 06:59 PM Go to last post
    GamesterX23

    There are a few ways to approach. Use your...

    There are a few ways to approach. Use your current fireball as the hitbox (since you already have the code for it) and slap the fireball graphic on top of it.

    Always
    - Spread 1 Into Value Z of...

    GamesterX23 Yesterday, 06:49 PM Go to last post
    RadDevVan101

    Yeah that's what i'd use it for, a "real"...

    Yeah that's what i'd use it for, a "real" billboard effect.

    RadDevVan101 Yesterday, 05:33 PM Go to last post
    Yazorius

    There is an update with better english texts ^_^...

    There is an update with better english texts ^_^

    EnantiO has received the 7th prize ! And the first for its music !
    If you haven't tried this little experence, don't hesitate, you'll not regret...

    Yazorius Yesterday, 05:01 PM Go to last post
    CuddlyGoose

    http://hiddennaturedesign.com/wp-content/uploads/2...

    http://hiddennaturedesign.com/wp-content/uploads/2018/04/AG_anim_ALairbrakes.gif

    Here's a clip from an early level in the final dungeon (of 4).

    CuddlyGoose Yesterday, 04:39 PM Go to last post
    simonliu300

    Rock Climber Slot - Released for android (FREE)

    https://www.youtube.com/watch?v=zvHJYBoDwvw
    Hello everyone, this is my 2nd slot game i make with Clickteam Fusion 2.5 and my first game at 2018 !
    Rock Climber Slot is a 5-Reel 15-Line slot game...

    simonliu300 Yesterday, 03:47 PM Go to last post
    schrodinger

    Thanks! You can disable that "falling over"...

    Thanks!

    You can disable that "falling over" effect by removing the "C" character from P3D_engine object "multi_options" string,
    but this won't be true billboarding either of course (which anyway...

    schrodinger Yesterday, 02:22 PM Go to last post
    ratty

    Always load most recent version / Clear cache of old build?

    I'd like my HTML5 app to always load the most recent version if the user has cached an older build. How do I do this without having it load a new cache EVERY time?

    For example, if they are on the...

    ratty Yesterday, 02:12 PM Go to last post
    ratty

    Audio file on loading screen?

    Does anyone know if it's possible to play a quick audio file during/before the HTML5 loading screen (the one with the grey bar filling up)? All I want to do is have it play an audible "Loading".

    ratty Yesterday, 02:10 PM Go to last post
  • Fused - Final 2015 Edition

    by
    Danny
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    Published on 31st December 2015 02:00 PM
    Hey everyone!

    Here is your final (Xmas Holidays) edition of Fused for 2015. See you all in 2016!

    http://download.clickteam.com/newsletters/xmas2015.pdf
    This article was originally published in forum thread: Fused - Final 2015 Edition started by Danny View original post
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