• Recent Forum Posts

    TheHandwovenBox

    Advice on coding a certain animation effect

    https://youtu.be/FFPTF8tW92M?t=15

    I'm attempting to code Spamton NEO's idle animation. I've got everything down except for his strings. All I know is that they extend quite far above the screen,...

    TheHandwovenBox Today, 02:17 AM Go to last post
    Fernando

    Something must be not correctly updated, I have...

    Something must be not correctly updated, I have the same specs as you have there and I don't have that problem.

    1.- reapply the update.
    2.- create an iOS final mode project from an empty mfa. ...

    Fernando Yesterday, 01:42 PM Go to last post
    PkR

    DirectX 9 display scaling bug

    Hello, since the bug box isn't working I'm posting here. When "Resize display to fill window size" is enabled, display size isn't scaled correctly even when the resolution is suitable for integer...

    PkR Yesterday, 01:25 PM Go to last post
    KevinSmith

    You could make trigger points, top, middle,...

    You could make trigger points, top, middle, bottom, that the player passes through. That trigger stages the next group of objects. If they trigger the wrong group, it will essentially set them in a...

    KevinSmith Yesterday, 01:04 AM Go to last post
    Shadows_G26

    View Post

    Bonjour,

    Le serveur Bluewing à l'adresse http://shadsoft.fr sera indisponible du 31/03/2023 au 05/04/2023 inclus.

    Bonne fin de journée! https://bugs.clickteam.com/images/smilies/smiley.png

    -...

    Shadows_G26 28th March 2023, 04:18 PM Go to last post
    MistaSub

    It worked, I just set jump to frame and the same...

    It worked, I just set jump to frame and the same frame!
    Thank you so much, I would have never figured that out!! :D

    MistaSub 28th March 2023, 03:31 PM Go to last post
    defisym

    make them global. restart will reset to the...

    make them global.
    restart will reset to the state before current frame, while jump to another frame will save current state.
    No, it must be copy to the frame you need in editor.
    It's something...

    defisym 28th March 2023, 01:15 PM Go to last post
    MistaSub

    Moving values between frames, global object question.

    What would be the best way to move 9 instances of 11 values and 10 strings to a restarted frame, and have them retain their values?
    Also, how does the global object property affect an object. At...

    MistaSub 28th March 2023, 11:59 AM Go to last post
    BaconUk

    Solution!

    I had to enable 'Resize display to fill window size' under Window Properties and works fine now in both portrait and landscape, I incorrectly assumed this option only applied to Windows builds.
    ...

    BaconUk 28th March 2023, 11:37 AM Go to last post
    BaconUk

    Example File

    Hi again,

    Just made a quick example to explain what's going on
    The first screen shows the resizing working as expected and information regarding the frame, after a few seconds tap to go to the...

    BaconUk 28th March 2023, 11:12 AM Go to last post
    BaconUk

    Android Display: Fit inside and adjust windows size (540x960) swapping to landscape

    Hi,

    My app defaults to portrait, a resolution of 540x960 with 'Fit inside and adjust window size' enabled. This works perfectly, however there are some frames which require landscape. In the app,...

    BaconUk 28th March 2023, 10:02 AM Go to last post
    Sloxone

    [FREE] Egg Head to the Rescue on IPHONE-IPAD

    Here is Egghead to the rescue, this is the second game from Egghead series.

    Grab for Free on Iphone and Ipad at:

    https://apps.apple.com/fr/app/egghead-to-the-rescue/id6446812486

    32497

    3T...

    Sloxone 28th March 2023, 08:31 AM Go to last post
  • Build a Platformer - Clickteam Fusion 2.5



    Build a Platformer in Clickteam Fusion 2.5

    Learn how to create your very own platformer game using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.


    In this game development course you will learn a lot of cool game development concepts but will also learn how to implement these concepts into your very own platformer game using the Platform Movement Object. You will have access to the Course Forum where you can also discuss topics covered in the course and topics that aren't covered.


    This course has been designed to be understandable by anyone including beginners, artists and programmers who wish to expand their knowledge of game design. This course will teach you the fundamentals of a platformer game development in Clickteam Fusion 2.5 and will help you gain a greater understanding of development.

    By the end of this course you will have developed the ability to:


    Import a Player Character and Enemies
    Assign Movement to the Player Character
    Assign Movement to the Enemies
    Player dangers such as Spikes, Gaps and Moving Enemies
    Level Design
    Title Screen Design
    A Basic Save and Load System
    Start learning more about Game Development today with this course from OneClick Training!


    What are the requirements?


    Clickteam Fusion 2.5 Standard
    Clickteam Fusion 2.5 Developer


    What am I going to get from this course?


    Create their own platformer game with Clickteam Fusion 2.5


    What is the target audience?


    Anyone who wants to create a platformer game
    Anyone who wants to learn game design
    Anyone who wants to code their own platformer game

    What do I get?
    Over 3 hours of video
    Lifetime Access
    Available on Desktop, Android and iOS
    1 - to 1 Support
    This article was originally published in forum thread: Build a Platformer - Clickteam Fusion 2.5 started by Danny View original post