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  • Cavin' Dave Free online game

  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    fredetmumu

    problem collision after clone asset

    hello

    until now I cloned my assets "enemies" to give new ones with the same characteristics, without any worries.

    there, just create an extra one for everything to derail, no more collision ......

    fredetmumu Today, 12:44 PM Go to last post
    durdgeo

    Another Odd Crash On Start-Of-Frame

    On start-of-frame I'm getting a similar crash to the one I got last time.
    Randomly, albeit more frequently than the last crash, I get this:
    5 -1 22:50:03 *** Crash occured in the...

    durdgeo Today, 07:13 AM Go to last post
    aenever

    When you select the movement of your active to...

    When you select the movement of your active to path, in the actives properties - select edit path. Then choose - new line for each line of the square you're after. You should also choose loop the...

    aenever Today, 07:03 AM Go to last post
    Cobra

    Admittedly, I guess Xcode shouldn't be vital. I...

    Admittedly, I guess Xcode shouldn't be vital. I used to use a handy app called AppPrep that took care of the signing, packaging and app icon replacement. Although now long dead... perhaps there is...

    Cobra Today, 06:56 AM Go to last post
    Cobra

    Thank you for responding SevenSails, I'm trying...

    Thank you for responding SevenSails, I'm trying to build it for the Mac App Store.
    Unfortunately if I enable automatically manage signing, it forces it to change to Development.
    Either way though,...

    Cobra Today, 06:44 AM Go to last post
    RobbyRotten

    This Is Amazing, but I can't figure out how you...

    This Is Amazing, but I can't figure out how you did this?
    How did you do it?

    How did you manage to get them to connect?, Thanks for this aenever

    RobbyRotten Today, 05:37 AM Go to last post
    aenever

    Yes is possible, here's an example:29906

    Yes is possible, here's an example:29906

    aenever Today, 05:17 AM Go to last post
    RobbyRotten

    Path Movement that is continuous

    Hi I was wondering if it's possible to make a path movement that is continuous, for example a path with 4 nodes in a square shaped sequence, that doesn't end.

    RobbyRotten Today, 04:37 AM Go to last post
    RobbyRotten

    Worked Thanks Heaps! :)

    Worked Thanks Heaps! :)

    RobbyRotten Today, 04:35 AM Go to last post
    chrilley

    I know it's not what you're asking for but you...

    I know it's not what you're asking for but you could try your luck with the rather new SDL Joystick Extension instead of the outdated Joystick 2 object. I haven't tried a Switch controller with it...

    chrilley Today, 02:14 AM Go to last post
    aenever

    You could also look at this post, it should be...

    You could also look at this post, it should be able to do what you're after with a bit of exploring the code:...

    aenever Today, 12:57 AM Go to last post
    JumpUp_Games

    Looking for Clickteam Developer

    Looking to pay a Clickteam developer for one small project. It's for point and click movement for the player, avoiding obstacles, and for enemy to find and surround player while also avoiding...

    JumpUp_Games Yesterday, 11:41 PM Go to last post
  • Cavin' Dave Free online game

    by
    Kisguri
    • View Profile
    • View Forum Posts
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    Published on 26th June 2018 09:39 PM


    http://cavindave.clickteam.com/

    Time to go cave diving with Dave! Collect three hearts and make it to the exit to win the board, How many boards can you play? Don’t forget to collect as many coins as possible! Play levels created by other users or make and submit your own.

    #MadeWithFusion

    Fusion now on sale on Steam up to 66% off!

    https://store.steampowered.com/publisher/Clickteam

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