Which movement are you using for your character?
Theres various ways you can get him to stop; simplest way would probably be :
-Animation melee is playing
+set speed to 0
Had to Google orange juice, but I think you could definitely pull this off in fusion. The main advantage with fusion is it's a lot quicker to create stuff, but theres also slightly more updated...Zebedy Today, 04:32 AM
Thanks for the suggestions On using values. I'll start messing with that as an option.
I don't know if there's a way when you set the alterable string for the text to do an order of operations so...
I find a bug. When I use Window Control Extension with Direct3D11 fonts in my frame become "compressed". But if I use the Direct3D9 instead of Direct3D11 font become normal 2849228493Wizard1 Yesterday, 09:18 PM
Apparently this also happens when the obstacle is down the screen but not up?? It's so weird, I think it might happen because the code is telling the character to stop which makes the animation not...coogart07 Yesterday, 09:17 PM
So I am new to Clickteam Fusion 2.5. It seems simple enough for the most part but some specific things are giving me trouble. I'm trying to develop a game where everything revolves around...