Something must be not correctly updated, I have the same specs as you have there and I don't have that problem.
1.- reapply the update.
2.- create an iOS final mode project from an empty mfa. ...
Hello, since the bug box isn't working I'm posting here. When "Resize display to fill window size" is enabled, display size isn't scaled correctly even when the resolution is suitable for integer...PkR Yesterday, 01:25 PM
You could make trigger points, top, middle, bottom, that the player passes through. That trigger stages the next group of objects. If they trigger the wrong group, it will essentially set them in a...KevinSmith Yesterday, 01:04 AM
Le serveur Bluewing à l'adresse http://shadsoft.fr sera indisponible du 31/03/2023 au 05/04/2023 inclus.
Bonne fin de journée! https://bugs.clickteam.com/images/smilies/smiley.png
It worked, I just set jump to frame and the same frame!
Thank you so much, I would have never figured that out!! :D
make them global.
restart will reset to the state before current frame, while jump to another frame will save current state.
No, it must be copy to the frame you need in editor.
What would be the best way to move 9 instances of 11 values and 10 strings to a restarted frame, and have them retain their values?
Also, how does the global object property affect an object. At...
Just made a quick example to explain what's going on
The first screen shows the resizing working as expected and information regarding the frame, after a few seconds tap to go to the...
My app defaults to portrait, a resolution of 540x960 with 'Fit inside and adjust window size' enabled. This works perfectly, however there are some frames which require landscape. In the app,...
Here is Egghead to the rescue, this is the second game from Egghead series.
Grab for Free on Iphone and Ipad at:
Advice on coding a certain animation effect
https://youtu.be/FFPTF8tW92M?t=15TheHandwovenBox Today, 02:17 AM
I'm attempting to code Spamton NEO's idle animation. I've got everything down except for his strings. All I know is that they extend quite far above the screen,...