Clickteam Community
  • Register
  • Help

  • Home
    • Latest
  • What's New?
  • Forum
  • Clickteam Site
  • Clickteam Shop
  • ClickStore
  • Clickteam Customer Service
  • Advanced Search
  • Home
  • Home
  • Latest Reactor Examples - Check it out!

  • Recent Forum Posts

    Outcast

    It is for my game Plantera 2: Golden Acorn. You...

    It is for my game Plantera 2: Golden Acorn. You get gold when not playing but I had to cap it to 99 mil in the first game. It would be nice to go higher in the second. I took a quick look at the...

    Outcast Today, 02:20 PM Go to last post
    tobydavis

    Also Outcast, what do you need numbers higher...

    Also Outcast, what do you need numbers higher than 999,999,999 for? I'm just curious since I've never run into a need for numbers larger than that yet.

    tobydavis Today, 01:11 PM Go to last post
    tobydavis

    It's available on Darkwire and Clickteam's own...

    It's available on Darkwire and Clickteam's own Download Center as well, with both linking to a download of Bonus Pack #1 for MMF2. When installing the pack all you have to do is change the...

    tobydavis Today, 01:09 PM Go to last post
    The_Owl

    Sorry Fredet I don't really understand, can you...

    Sorry Fredet I don't really understand, can you show me an example?

    The_Owl Yesterday, 11:09 PM Go to last post
    Pixelthief

    There's no multi-threading in subapps in MMF2....

    There's no multi-threading in subapps in MMF2. One full frame of each subapp is executed per loop of the parent application, and paused when its paused. As to why a random seed would differ, it could...

    Pixelthief Yesterday, 10:57 PM Go to last post
    pawelgoralskiuch

    My games made on Clickteam Fusion.

    Hello, I would like to invite everyone to my website where there are games created in Clickteam Fusion ;D

    https://pggierki.wordpress.com/

    pawelgoralskiuch Yesterday, 08:28 PM Go to last post
    Fuzzbearplush

    ^ The main frame also sends over certain global...

    ^ The main frame also sends over certain global values from these sub-apps between them

    Fuzzbearplush Yesterday, 08:20 PM Go to last post
    Fuzzbearplush

    Are Sub-Apps within apps multi-threaded?

    I've got a two player game which is basically an app with 2 sub-apps containing a different frame. I've noticed that if I use a set random generator seed and give no user input the randomized actions...

    Fuzzbearplush Yesterday, 08:15 PM Go to last post
    punchbird

    I hope this is released soon, I have some...

    I hope this is released soon, I have some seriously tedious changes I need to make to my project and the features here will ease that pain massively.

    Also, I'm just about finished Elden Ring so I...

    punchbird Yesterday, 06:19 PM Go to last post
    fredetmumu

    if ABS(posy "blue"- posy "red")

    if ABS(posy "blue"- posy "red") <= "number of pixel detection" THEN PUNCH OK

    fredetmumu Yesterday, 04:05 PM Go to last post
    The_Owl

    Setting a Y Range for Brawler

    Hi folks, probably a really simple question, but it's not so obvious when you're not terribly familiar with maths.

    I'm in the process of developing an engine for a scrolling brawler, and...

    The_Owl Yesterday, 03:00 PM Go to last post
    Rolando

    Mac Opinion for Development

    Best to all.

    I have a product line rapidly coming up where we will be testing for a CD Rom artist's presentation program that will be developed on and for Windows and targeting Mac too.

    This...

    Rolando Yesterday, 01:19 AM Go to last post
  • Latest Reactor Examples - Check it out!

    by
    Kisguri
    • View Profile
    • View Forum Posts
    • View Articles
    Published on 11th July 2019 05:59 PM
    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285



    In Royal Fusion Battle learn how to do multiplayer games using Lacewing in this awesome pseudo 3d shooter! https://www.patreon.com/posts/lacewing-example-27755678



    Learn to manipulate time and speed in your next game using the FireHot Example. https://www.patreon.com/posts/firehot-2d-3d-27358735



    Build your own arcade styled racer in under 40 events of code. This easy to learn code will get you on the way to making your own Enduro, Outrun or Space harrier styled game! https://www.patreon.com/posts/pseudo-3d-racer-28119620



    Learn how to build your own physics based game. Build bridges across varying terrain and test to see if it can hold the weight of your incoming train. Comes with both 2D and 3D examples. https://www.patreon.com/posts/28305101



    All of these are free for Reactor members at the 15.00 (Clicker) or higher tier. You also get access and support in our exclusive Reactor Discord and a shiny new badge here on community.Clickteam.com. Join today! https://www.patreon.com/Clickteam

    Next up is a circular 2d platforming example "Circle Quirk"

  • Contact Us
  • Clickteam
  • Top
All times are GMT. The time now is 03:44 PM.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.