Best to all.
I have a product line rapidly coming up where we will be testing for a CD Rom artist's presentation program that will be developed on and for Windows and targeting Mac too.
This...
Welcome to the development world!
This is totally normal. It can mean this is a false positive or (in the worst case) that you have a virus and are infecting all exes you run.
Stand alone EXE...
Hi, I just sent a private message
PandaExplosion Yesterday, 02:07 PMNope, should work from simply extracting it to Fusion folder.
(Some of the oldest builds had a VS redistributible and external DLL dependency, but that was several versions ago.)
I'm interested in this object but wanted to know if I have to do anything special to get it running in the Steam version of the Fusion Dev 2.5+ version?
DJFuego Yesterday, 07:39 AMMake sure you have "optimise image size in RAM" selected, so at least Fusion doesn't need to decompress the PNGs into RAM (which would effectively turn them into BMPs, but 33% bigger because of the...
Volnaiskra Yesterday, 06:10 AMJust to clarify, when loading an image, fusion needs to decode it to bitmap then load it to memory, then create texture in video memory. So the real memory usage will be much larger than the amount...
defisym Yesterday, 03:25 AMI definitely understand. Hope you find the right tool.
JumpUp_Games Yesterday, 02:56 AMThanks for your reply!
The issue at this point is more "I can't load 6+ gigs of graphics into memory at once on a 32-bit application." Nor should I.
I need a way to load compressed images, or...
I ran into this issue and had to use active picture to load sequences externally. Once loaded into the frame it stays in memory until you change frames in case you want to loop something.
JumpUp_Games Yesterday, 12:51 AMI found a solution...
* Button Button clicked
Edit Box : Set text ""
JSON Object : Enter Object named ("posts")
JSON Object : Loop ("foo") through all sub-objects
* JSON...
Setting a Y Range for Brawler
Hi folks, probably a really simple question, but it's not so obvious when you're not terribly familiar with maths.
The_Owl Today, 03:00 PMI'm in the process of developing an engine for a scrolling brawler, and...