At first glance, the path to the Android SDK doesn’t quite look correct to me. On mine the path looks like this.... "Local\Android\Android-sdk"
That may not be the problem. All I can say is I got...
How on earth have I never noticed this property before.
I have gone through all of the properties tabs a million times for pretty much all the objects for many many years, and I never knew about...
I find that html5 can't compile correctly, when I delete all the files in the folder, it won't delete them correctly. Experiencing fusion freezes just by me compiling!
warlords Today, 09:37 AMAhh I suspected I might have been.
Does Fixed Angle suit your needs?
32482
Sorry but I think you're missing the point.
I'm not looking to use a drag and drop movement, that is just for testing purposes.
Im trying to make a keyboard and gamepad controlled movement of...
Let me check if the beta can run in steam version
Fernando Today, 01:11 AMHave you checked the property "create before fadr in"?
Or those objects doesn't have this prop?
Until it's fixed, you might be better off making your own fade (eg. placing a giant rectangle over everything at start of frame then gradually increasing alpha to 255)
Volnaiskra Yesterday, 11:08 PMSeems like there are more problems with the fade in and start of frame actions.
When using a list object, you can not set any variable etc, from a line in a list at the start of frame if there is...
It does not, but even if it did, having an object...
It does not, but even if it did, having an object not rotating while its invisble fusion physics collision mask is seem like a very clear bug to me?
SirEatAlot Today, 04:52 PMSorry but I'm not really looking for "how to I...