There is many ways to do it. Depends on how difficult and or precise you need it?
I.E. Background enemy moves forward towards you or away from you. So you need the bullet to match the enemy...
I've found Yves explanation a while back quite enlightening, and I quote:
"Note that most of those false positives are due to their heuristic engines, that detect viruses before they are known and...
Clickteam have fight against false positive since 2020.
1. uncheck compressed runtime (removed in modern builds)
2. check unpacked exe, which will put dlls in sub folder and won't extract them in...
Updated example from this thread, special thanks to BartekB and SergioAndre :)
https://www.youtube.com/watch?v=9SJLbD2JOZQ
Hi everyone.
I just did a test windows .exe export of a game I'm working on but when I tried to run it, I got virus warning errors
from my antivirus software (defender).
So I got total virus...
Bumping this.
Also we could doing in reverse, since there's a enemy a background shooting projectiles and scaling up.
Is anybody have example of how to support "animated tiles" I made in my tileset some animated tiles and they are static in fusion.
All example I found are outdated and I just don't understand how...
I've tried to search on YouTube and this forum. I want to make sure if the player clicks on the frame the projectile will shoot from the first person and scaling down like this I drew.
32632
It can help you
https://youtu.be/beZKX33IDOc
Thanks for the info :)
Thanks for the info :)
PaulFoster Today, 12:38 PM