Clickteam Community
  • Register
  • Help

  • Home
    • Latest
  • What's New?
  • Forum
  • Clickteam Site
  • Clickteam Shop
  • ClickStore
  • Clickteam Customer Service
  • Advanced Search
  • Home
  • Home
  • Latest

  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    PandaExplosion

    Sent you a PM

    Sent you a PM

    PandaExplosion Today, 12:10 AM Go to last post
    chrilley

    Fastloops are great for this stuff. I've put in a...

    Fastloops are great for this stuff. I've put in a basic movement for you. It moves the player by the X/Y Adjust values, you've setup, at a one-by-one pixel rate(within a fastloop so it's just as fast...

    chrilley Yesterday, 11:03 PM Go to last post
    SirEatAlot

    Well, it seems to be working again, tried at my...

    Well, it seems to be working again, tried at my home computer which failed yesterday and now it works! Perhaps there was something wrong with the exe or the bitmaps? Oh well, I'll post again if the...

    SirEatAlot Yesterday, 10:10 PM Go to last post
    Outcast

    Ok I have made this simpler. I have an example...

    Ok I have made this simpler. I have an example here with a small square that can be moved either by the controller or the keyboard (wasd keys) and I want it to be able to move freely except over the...

    Outcast Yesterday, 09:25 PM Go to last post
    elvisish

    Good to know! My old build seems okay, but you...

    Good to know! My old build seems okay, but you never know what someone's AV might flag so I'd like to preferably do a new one.

    elvisish Yesterday, 08:20 PM Go to last post
    YesNoYes

    I know that in the days of The Games Factory, you...

    I know that in the days of The Games Factory, you could crash TGF if you tried to perform a divide by zero in an event.

    I would assume nowadays this would be automatically cast to a NaN. Or maybe...

    YesNoYes Yesterday, 07:59 PM Go to last post
    SirEatAlot

    I updated the app exe file and installation...

    I updated the app exe file and installation bitmaps and now it works again, at least on my office computer, will try my home computer (which failed before) again soon

    SirEatAlot Yesterday, 06:23 PM Go to last post
    Graystripe2000

    On second thought, since all I have is a test map...

    On second thought, since all I have is a test map in terms of levels, maybe I should save playtesting until later.

    Graystripe2000 Yesterday, 06:06 PM Go to last post
    aniceguy

    Need a way to check .net core version installed and offer to install it if it isn't

    Hi all,

    Is there a way to check what version of .net core is installed? And if it isn't, a way to offer to install it?

    How would you do this if there is a way?

    Thank you in advance for any...

    aniceguy Yesterday, 04:59 PM Go to last post
    fredetmumu

    sorry, i don't understand what you want... why is...

    sorry, i don't understand what you want... why is there "detectors" for the counter?

    fredetmumu Yesterday, 04:56 PM Go to last post
    Outcast

    Ah no, I just want the collision to work properly...

    Ah no, I just want the collision to work properly with the "counter" object. It is supposed to be a counter that you can move around and the collision should work properly no matter the arrangement...

    Outcast Yesterday, 04:06 PM Go to last post
    fredetmumu

    i dont undestand very well what you want, moving...

    i dont undestand very well what you want, moving in a isometric map? because your character dont move isometricaly...

    fredetmumu Yesterday, 03:47 PM Go to last post
  • Latest RSS Feed

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
    • View Profile
    • View Forum Posts
    • Visit Homepage
    • View Articles
    Published on 23rd December 2020 10:56 AM
    1. Categories:
    2. News
    Article Preview

    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
    Read More Read More

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
    • View Profile
    • View Forum Posts
    • View Articles
    Published on 17th September 2020 04:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Learn at Home - OneClick Training 

    by
    Danny
    • View Profile
    • View Forum Posts
    • Visit Homepage
    • View Articles
    Published on 21st March 2020 02:11 PM
    1. Categories:
    2. News
    Article Preview


    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
    • View Profile
    • View Forum Posts
    • View Articles
    Published on 26th February 2020 11:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
    Read More Read More

    Game Launcher Creator V2 is here! 

    by
    Danny
    • View Profile
    • View Forum Posts
    • Visit Homepage
    • View Articles
    Published on 10th October 2019 11:42 AM
    1. Categories:
    2. News
    Article Preview


    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
    • View Profile
    • View Forum Posts
    • View Articles
    Published on 11th July 2019 06:59 PM
    Article Preview

    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Match-X Engine - Video Timelapse 

    by
    Danny
    • View Profile
    • View Forum Posts
    • Visit Homepage
    • View Articles
    Published on 10th July 2019 05:53 PM
    1. Categories:
    2. News

    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
    Read More Read More

  • Contact Us
  • Clickteam
  • Top
All times are GMT. The time now is 06:13 AM.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.