Okay I think I get it now, thank you marbenx for explaining this to me. Much appreciated.
Lightning Today, 02:55 AMString$() is for converting a number into a string - if something is already a string, then String$() won't work on it
String$(5) will give you the string "5", but String$("hello") will give you...
So, I have for example String$("String") Is it possible to do something like placing another string inside the brackets?
It could theoretically look something like String$( String$( "String" ))
...
Thanks so much for the help, and is there a way say, you could have the target being grappled, to released at a point during the throw animation? So for example, if you were picking an enemy up,...
The_Owl Today, 12:15 AMheri is an example with qualifier, you can add all enemies29909
fredetmumu Yesterday, 08:33 PMthe raiso of the asset "coup en cours" if =1 then it is attack 1 on ennemi 1
if it is 2, it is attack 2 on ennemi 1
3 is attack 3 on ennemi 1
...
11 is attack 1 on ennemi 2
12 is attack 2 on...
The sub-ap window is part of the windows system, so it's on top all the time.
Marv
Hi Fredet, I had thought of that method, but that would need me to create a separate animation for everything grapple on every enemy in the game? I want to try and find a method where a throw...
The_Owl Yesterday, 04:07 PMaenever you are beyond awesome, thank you!!!
RobbyRotten Yesterday, 07:48 AMHi everyone.
I am looking for work, I am an experienced CF 2.5 Dev.
I also do digital art and animations.
I can help you directly with your game, clean the code, implement perfect hitboxes,...
It's Str$(number), not String$(number)....
It's Str$(number), not String$(number).
Phi Today, 03:49 AMString$() reads the displayed alterable string from a String Object.
You can nest expressions, but for something like String$("String Object Name"), there's...