I detected why this is happening, I am finishing to implement the changes and make final test, let you know when is ready.
Good day, any updates on this so far or what I can do to prevent such problem from happening?Linky Today, 08:50 AM
I've accidentally stumbled upon a Fusion bug which even happens on old builds such as R280.27.
If you destroy an extension, wait a bit and then get an expression containing parameters from it, the...
the start of frame issue was related to when the application [jumped to a new frame] - then the start of frame issue arose.danjo Today, 12:57 AM
I removed a few more frames from the Warp Animation. App is down to 35.3mb now.
Still looks almost Identical in the game as it did with 99 Frames. XD
Here ya Go bud.
FREE Examples! Great Website for Help!
Page with Bejeweled example.
Link to .MFA of Example:...
It's the Animation of the Player Active.
Easiest way to make sure this doesn't happen is make the Player Animation active a Static Active and make a Circle or Square active the size of the Player...
so, im not sure why but, im using the platform movement object for the player. however, im not sure why but everytime the player touches the wall the animation gets stuck inside the wall and the...joca Yesterday, 02:53 PM
Believe me, one of the biggest Issues I have found with Fusion over the years is linking anything to Start of Frame.
Nowadays I have an event that is " Timer is less then 1 second " + "Run this...
Seems about right. I am having an Issue with the Bluetooth Object. I was told there is a new version, yet I have no way to download it from the clickstore.
I even put in a Support ticket. No luck...
Hi all, I am available.
More examples of my work:
Animation Engine, draw effects
Hi all, I am presenting my new engine.PandaExplosion Today, 02:59 PM
With this engine you can draw key-frames and transform these key-frames into full animations ready to use in-game, using any texture you would like.