Thanks Marbenx, sounds like something I can try, appreciate the help!migwah Yesterday, 11:06 PM
You could try 'lerping' (interpolating) the value - rather than directly referencing the X/Y values of the accelerometer for the new object's X/Y, you instead use something like
newX = current X...
is on my list, i will do and send to you whne is ready to testFernando Yesterday, 04:50 AM
Well I did what Wirta suggested and it fixed the issue, aside from a brief freezeTheHandwovenBox Yesterday, 01:55 AM
raxabit, Is nice, but if I understood, it stops only the ball object. If you have a 50 elements, you must tu put all inside a group of elements. Maybe can be complex.Junix Yesterday, 01:43 AM
Is there any clever maths or functions that can be used on the numbers that get generated from the Accelerometer to smooth them out?
The Accelerometer is so sensitive that even when holding it...