The problem is that the even for loading only runs one time for only one primitive, after that the event is done.
You want to it to run for all of the primitive objects, so using a for each is...
Hello,
An INI object would probably not be the best for this, an array would, but it would not be pure text, so it would be hard or impossible to just copy and paste level data.
So I think...
I think I ended up fixing this problem by building it as a final Xcode project. I didn’t have the GDPR extension anywhere in the game.
xhedgehogx Yesterday, 09:14 PMAh thats what the red meant. I see. Thank you. I had never seen a red command before. I will try that.
I see now. Was just double checking to make sure I was understanding everything in the block....
Just wondering if you had time to look at this issue yet?
ajks1 Yesterday, 08:25 PMHello Fernando, please help me when I try to export I have this problem, I already did everything that is normal, everything that appears to be done in the Google results I did, please could you help...
lospropiosinc Yesterday, 04:55 PMHello everyone.
I create a editor level for my game with Fusion.
I would like to create a particular mechanic for my level editor.
The idea is that when the player has finished his level, he...
can you share images or/and a MFA to see your configuration
Fernando Yesterday, 04:17 PMHello, the Lens effect (and other effects that change the frame scale) are not displayed correctly on Android.
Below I have provided two screenshots: in the first one we see the effect from a PC....
Hello, when creating a game on Android, I encountered one problem:
If you set the aspect ratio without black bars, then all objects will stand as if black bars were turned on.
Please fix this as it...
Just create an event for that menu option
As soon as you create an event with the condition of that selected menu option, its original action will no longer work.
Decal Yesterday, 11:36 PMSo all you have to do is go to the event editor and then create a new event...