Maybe it's impossible as "Never" is an immediate condition, you cannot turn a normal condition to this type by "negate" it.
However, if you delete all conditions of an event, fusion will add a...
Another solution is making the object big enough for transformation, as fusion only draws in the rect of object.defisym Today, 05:41 AM
Well, then it depends if the game is running on DX9 or DX11, cause DX11 of Fusion doesn't support Vertex shaders, meaning it would be significantly harder to make a pixel shader that does this...NaitorStudios Today, 02:24 AM
not found Kctp.mfx MFA file. It seems that this extension doesn't work.......wuxuechen Today, 02:21 AM
the owner said it's private shader so yeah it's hard to make it i thinkKareemGames Today, 01:22 AM