I know what you mean by this point. I've had to do workarounds by adding a shader to an active object and then add a shader to a layer, just to stack the shaders. The problem is then if it needs to...piscesdreams Yesterday, 10:13 PM
I love shaders, I really love shaders. But look, I have a few problems with them. The first thing I hate is they are windows only. I mean - come on! D:< Why can't they be used in other exporters yet?...Rafoniax_Gejms Yesterday, 09:50 PM
A glitch in Fusion is that the undo does not work on all items. It could be that you are pressing undo on an unsupported action, and Fusion is undoing the last code you typed instead. (But if you...Janette5 Yesterday, 02:49 PM
Is there a way to change an active's sprite sheet while the game is running? For example, I have sprite sheets for every costume the player can change to, but I don't want to have to...
What is a timestamp where the code was previously entered that can be compared against 18:30 to see what disappeared?piscesdreams Yesterday, 01:45 PM
Hi Popcorn, thanks very much :)
How would I use a different player object?