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  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    SHINBAXTER

    SoftWarewolf did u ever make any more progress on...

    SoftWarewolf did u ever make any more progress on this, & did you get it working for ios in the end?

    SHINBAXTER Today, 02:06 PM Go to last post
    YesNoYes

    Sounds like you need to use a for each loop, and...

    Sounds like you need to use a for each loop, and then as fredetmumu says, test for nearest distance of overlapped objects.

    It's very possible but there isn't a function "pick nearest of...

    YesNoYes Today, 12:33 PM Go to last post
    aniceguy

    I much appreciate the reply, so huge thank you! ...

    I much appreciate the reply, so huge thank you!

    Sadly, I'm no good at writing batch files so put up a help request on stackoverflow which got deleted - so much for asking for help.

    I found...

    aniceguy Today, 10:50 AM Go to last post
    SHINBAXTER

    Fernando if you are still looking for the best...

    Fernando if you are still looking for the best solution to online multiplayer for android,

    Epic Games have released a totally free multiplayer service that is cross platform, including unlimited...

    SHINBAXTER Today, 10:46 AM Go to last post
    BigAl0104

    My application won't open after it's been built

    So I have this game that I made and uploaded online back in early 2020, and I've been updating it constantly to fix bugs and all that throughout the course of the year. Just last night I discovered...

    BigAl0104 Today, 05:50 AM Go to last post
    Spryz

    Sorry for bringing back an old thread but can...

    Sorry for bringing back an old thread but can fonts be deleted from data elements? i accidently added a system font and every time i compile i get an error and would rather not start over.

    Spryz Today, 04:28 AM Go to last post
    Fernando

    for now native ads and App open ads are left out,...

    for now native ads and App open ads are left out, but you have the most important type, not sure why you want these type.

    Native ads are ad assets that are presented to users via UI components...

    Fernando Today, 04:23 AM Go to last post
    Phi

    Run the command "C:\Program...

    Run the command "C:\Program Files\dotnet\dotnet.exe" --list-runtimes and capture the output, maybe in Console object or Pipe object, or by writing a simple batch file that outputs to text document...

    Phi Yesterday, 11:26 PM Go to last post
    Phi

    Just chiming in that I don't think the SDK...

    Just chiming in that I don't think the SDK exposes this functionality.
    There is a way it can be done, but it will involve the extension parsing the entire event list.

    Phi Yesterday, 11:22 PM Go to last post
    SevenSails

    Check item four of my post here: It has a...

    Check item four of my post here: It has a screenshot of the section in the Xcode that you need to tweak in order to properly show the icon...

    ...

    SevenSails Yesterday, 05:20 PM Go to last post
    tk22

    29934 These are the different types of ads. I am...

    29934
    These are the different types of ads. I am almost certain that we will be able to have all them since the latest type of ad was added in version 19.2.0 and Fernando is planning to add support...

    tk22 Yesterday, 01:31 PM Go to last post
    YesNoYes

    Yeah. Fast loops always pause the Fusion event...

    Yeah. Fast loops always pause the Fusion event loop to execute it's actions, before returning to the main Fusion loop exactly 1 action after the event that calls the fastloop.

    Loop speed depends...

    YesNoYes Yesterday, 12:02 PM Go to last post
  • Latest RSS Feed

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
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    Published on 23rd December 2020 10:56 AM
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    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
    Read More Read More

    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 04:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
    Read More Read More

    Learn at Home - OneClick Training 

    by
    Danny
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    Published on 21st March 2020 02:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
    Read More Read More

    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 11:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
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    Game Launcher Creator V2 is here! 

    by
    Danny
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    Published on 10th October 2019 11:42 AM
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
    Read More Read More

    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 06:59 PM
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    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
    Read More Read More

    Match-X Engine - Video Timelapse 

    by
    Danny
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    Published on 10th July 2019 05:53 PM
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    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
    Read More Read More

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