Then it comes to software engineering...
Something like low coupling, high cohesion, open close principle, etc.
Remember: no sliver bullet.
Remember: no matter how careful you designed, finally...
Fusion lends itself so well to spaghetti code and I want to avoid it as much as possible. Any tutorials that would help me with that?
Darkhog Today, 07:08 AMI really hope this will become a part of Fusion core at some point (Fastloops also started as an extension).
Darkhog Today, 07:00 AMThat's what I tried to do. Unfortunately I was not able to get VB to communicate with Fusion.
Christian_Wheel Today, 06:56 AMIt's neat that it exists, but why would you want to make your CF game/app slow as molasses and have no way to obfuscate your code?
Darkhog Today, 06:54 AMSince you got access to VB, how about using it as an ActiveX host?
Darkhog Today, 06:45 AMHave you considered P3D on the Clickstore? It's a decent 3d engine and it costs much less than Firefly (only $15).
Darkhog Today, 06:43 AMIt's really amusing to me how the image editor got improvements in the form of replacing all colors, but still can't work with alpha properly, as in, when you draw or paste on alpha channel image,...
Darkhog Today, 06:31 AMCan you share the code? If you have 2.5+, you can just copy the events and paste them as text here, if you don't just screenshot the Event List Editor (making multiple screenshots if the code takes...
Darkhog Today, 06:27 AMTHE PROBLEM
I am working on a game. The game is big and can't be done in just one sitting. So I close the Fusion with the game's MFA still open. Next time I open Fusion I have to manually reopen the...
Do you have "Create automatic icons" in Preferences/Frame Editor checked?
Darkhog Today, 06:18 AM
I disagree with this. Code is like a room: if you...
I disagree with this. Code is like a room: if you have a messy mind, you'll have a messy room. If you have an organised mind, you'll have a tidy room. By default, I have a messy mind. The code in my...
Volnaiskra Today, 09:23 AM