Old examples are fine. Nothing about the way in which arrays work has changed.
It really just depends on the exact kind of data you're storing, which is completely game-specific.
You could use a...
Can we have a toggle for actives to not keep its current animation frame data when built? lets say I have a active that I exported to a .anm file. if I currently build the game the animation data of...Tyrexchip Today, 08:16 AM
Is it normal that a Frame Editor remembers which object was selected, when you leave a frame and come back? I don't remember this happening before, and it happens even if I reset preferences, on a...Volnaiskra Today, 03:05 AM
Just a notice: I use Adblocker Ultimate and when I disable and enable it it will play on Google Chrome.warlords Yesterday, 06:37 PM