i think i found the issue. it might be because i also had "extended collisions" and "bullet" checked in the movement options.
thanks for the help, marbenx!
Ooh that's odd, I added a wall to the example one and fiddled around and couldn't get em stuck - have you got them set to "fixed angle"? Maybe changing the collision shape from first image to a box...marbenx Yesterday, 11:38 PM
fnkycoldmadeanr, it's buggy because if you scroll the screen back and forth while something is using the pinball movement, the object will then kinda "follow" the screen and bounce way too far...AndyBazooka Yesterday, 10:51 PM
Thanks everyone for the replies. I'll work on my game a little more then look into getting myself a webspace somewhere.PlayDay Yesterday, 09:59 PM