so, i had an ideia where the enemys hp displays on a flying tv with a proppeler on top, can someone actually help me make one???
I made something like this so far:
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...Continued from Previous Video...
After thinking that U.N.E.D. Defeated the alien attackers.
Our group heads back to Earth, only to find out that the Large Alien ships can cloak and Avoid...
Great news! good to know you managed to find what's causing the problem. :D
Linky Yesterday, 05:33 PMHi all, I am presenting my new engine.
With this engine you can draw key-frames and transform these key-frames into full animations ready to use in-game, using any texture you would like.
...
Hi,
I detected why this is happening, I am finishing to implement the changes and make final test, let you know when is ready.
Good day, any updates on this so far or what I can do to prevent such problem from happening?
Linky Yesterday, 08:50 AMI've accidentally stumbled upon a Fusion bug which even happens on old builds such as R280.27.
If you destroy an extension, wait a bit and then get an expression containing parameters from it, the...
the start of frame issue was related to when the application [jumped to a new frame] - then the start of frame issue arose.
danjo Yesterday, 12:57 AMI removed a few more frames from the Warp Animation. App is down to 35.3mb now.
Still looks almost Identical in the game as it did with 99 Frames. XD
Here ya Go bud.
FREE Examples! Great Website for Help!
Page with Bejeweled example.
http://www.castles-of-britain.com/mmfexamples-a.htm
Link to .MFA of Example:...
It's the Animation of the Player Active.
Easiest way to make sure this doesn't happen is make the Player Animation active a Static Active and make a Circle or Square active the size of the Player...
I can help you. Send me the .mfa you made so far...
I can help you. Send me the .mfa you made so far and I will animate it for you.
VBEinc Today, 02:32 AMVBEHELP@GMAIL.COM