I didn┤t dowloaded a .zip for this extension. First I Dowloaded the AndroidOBB_setup.exe from Clickstore and install it on 04 June 2021. It┤s the V2 version. After this, I see the Android Expansion...
i tried different ways but the simple one is this.
search for CIAdViewController.m (inside Application/UI)
search for positioniAD method
comment all code inside it. (to comment all...
ok thanks. steps in xcode would be alright too
I'll see if i can get it on a screen recording. Tried to take printscreen but you don't see it then, only while playing. I've tried dx8,9,11 and standard. Same issue. Gonna try windowed mode though...
Ok I found the problem. Since the new project delete files that are checked by the actual editor is not possible to use this at the present time, I need to talk to Yves about this, meanwhile in short...
Yes it is, let me check
Btw if you are using standard mode there is a weird sprite cut when an object moves if that what you are talking about
Hmmm, I really can't tell if there is no screenshot preview provided of the problem
Try to run your game on windowed mode to see if this happens or not
I noticed that when my player character is walking, the feet looks like they're having a seizure almost and becomes kind of blurry. The animation itself does not look like that when I view it...
Hi , this an updated version of ctext, wich include
blurr factor, shadow color, shadow x/y offset ; remember no events yet ;
Thanks for the info I will check ASAP
I don't know if this is possible by any means as it's hardcoded in Fusion to set zoom to 100%
But maybe it can be added? if possible that will be really nice for much feasible path editing :)