Shader Development
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Converting DX9 shaders to DX11 67
- Yves
April 2, 2019 at 7:23 PM
- Yves
August 8, 2024 at 12:22 PM
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- Replies
- 67
- Views
- 77k
67
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How to make a shader - Quick documentation 5
- Yves
June 16, 2009 at 8:03 AM
- Yves
September 21, 2012 at 9:05 PM
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- Replies
- 5
- Views
- 20k
5
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Any way to get screen space coordinates? Like "VPOS?"
- dustingunn
February 19, 2024 at 10:54 PM
- dustingunn
February 19, 2024 at 10:54 PM
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- Replies
- 0
- Views
- 145
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[Request] Mip Map support for efficient blur and bloom shaders?
- n89
August 30, 2023 at 7:24 AM
- n89
August 30, 2023 at 7:24 AM
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- Replies
- 0
- Views
- 428
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multipixeloutline. FX rendering is lost. 5
- wuxuechen
February 16, 2022 at 9:32 AM
- wuxuechen
August 7, 2023 at 3:30 PM
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- Replies
- 5
- Views
- 1.6k
5
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Clothing Hue Shader ( Ideal for human characters! ) 3
- WarpZone
March 4, 2022 at 10:32 AM
- WarpZone
August 6, 2023 at 3:29 AM
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- Replies
- 3
- Views
- 1.3k
3
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Help with vertex shaders? 2
- Rhadamus
February 16, 2023 at 3:36 AM
- Rhadamus
February 18, 2023 at 1:09 AM
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- Replies
- 2
- Views
- 1.1k
2
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3D Voxel Model Shader 18
- MuddyMole
December 12, 2022 at 6:48 PM
- MuddyMole
December 29, 2022 at 10:11 PM
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- Replies
- 18
- Views
- 3.8k
18
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New 3d Perspective Shader 33
- MuddyMole
December 2, 2022 at 10:33 AM
- MuddyMole
December 9, 2022 at 6:31 AM
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- Replies
- 33
- Views
- 6.6k
33
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[Request] 2 mask controlled shaders to do "GIMP Curves - Channel Value" manipulations 4
- Wodjanoi
October 15, 2022 at 6:36 PM
- Wodjanoi
November 15, 2022 at 11:20 PM
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- Replies
- 4
- Views
- 2.1k
4
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[REQUEST] Panorama Shader OpenGL ES 1
- HanFengRuYue
September 18, 2022 at 4:28 AM
- HanFengRuYue
September 18, 2022 at 6:24 PM
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- Replies
- 1
- Views
- 956
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[REQUEST] 3D LUT Shader 29
- TreyM
August 3, 2016 at 12:24 PM
- TreyM
August 28, 2022 at 10:47 PM
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- Replies
- 29
- Views
- 45k
29
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Colorizer fx mmf2.5 dx9 1
- Sloxone
June 17, 2020 at 4:56 PM
- Sloxone
May 7, 2022 at 2:33 PM
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- Replies
- 1
- Views
- 3.2k
1
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Heat Haze DX11 problem 7
- Vaxx
April 20, 2022 at 9:25 PM
- Vaxx
April 22, 2022 at 8:23 PM
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- Replies
- 7
- Views
- 1.7k
7
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Polish Shader Library 41
- PsichiX
January 11, 2014 at 9:51 PM
- PsichiX
April 22, 2022 at 4:11 PM
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- Replies
- 41
- Views
- 48k
41
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[Request] Saturation mask DX11 with added feature 19
- contra
March 2, 2022 at 2:05 PM
- contra
March 4, 2022 at 10:19 PM
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- Replies
- 19
- Views
- 3.9k
19
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Which effects can be used for correction gamma adjustment 9
- wuxuechen
February 22, 2022 at 6:39 AM
- wuxuechen
February 28, 2022 at 8:33 AM
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- Replies
- 9
- Views
- 1.9k
9
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[Request] Set pixel color 2
- contra
February 22, 2022 at 3:21 PM
- contra
February 22, 2022 at 6:44 PM
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- Replies
- 2
- Views
- 1.1k
2
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Which effects can be used for correction gamma adjustment
- wuxuechen
February 22, 2022 at 6:41 AM
- wuxuechen
February 22, 2022 at 6:41 AM
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- Replies
- 0
- Views
- 825
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[Request] Tile normal map DX11 30
- contra
February 10, 2022 at 12:01 PM
- contra
February 14, 2022 at 5:00 PM
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- Replies
- 30
- Views
- 8.2k
30
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