Since the HTML5 exporter lacks some of the resizing capabilities I require for a project, I'm trying to find a universal resolution for my game frame. The width of the game taking the entire width of the browser frame is important, while the game frame height taking the full browser height is less important. As such, I thought I could just make a game frame that is somewhat wide, as to fit any browser's width before it fits the browser's height. Seems simple enough...
The thing is, now there are always vertical scroll bars and pressing certain keys causes the browser to scroll down, pushing the game out of frame somewhat.
I know the game frame can't be as tall as these scroll bars make it seem. How do I combat this? Any help is GREATLY appreciated, as it about to throw in the towel on this project due to sizing issues in HTML5.