I've been playing around with the idea of a game in which the player can design their own sprites and wondered if this was possible in Fusion 2.5.
My current approach would likely involve something along the lines of a 32x32 grid in which the user could colour each pixel as they please. Upon completion, the grid would then be "cropped" out and placed into the frame of an active object. I'm guessing the player drawn sprite would have to replace the frame of an existing active object as I'm not sure of a way to create an entirely new active object at runtime (I'm not referring to an instance of an object).
Does anyone know if this is possible? And, if so, point me in the right direction? It does not have to be applied in accordance with the above explanation, this was just a theory of how it could be done that I had in mind.