Hey, thanks for taking the time to read this. I got a new computer a month ago and one of the first things I did was install Clickteam. I'm now working on a new game, but the transitions are behaving a bit... odd.
When I use Direct3D 9, the fade transition straight up does not work. I tried Advanced Scrolling, however, and it worked correctly.
Upon switching to Direct3D 8, the fade transition worked just fine. However it had some issues with strings (notably, they're glaringly cut off a few pixels before the screen border).
I uninstalled Clickteam, and reinstalled it. The fade transition still doesn't work correctly. Anybody have any ideas? I have no idea what to do.
EDIT: Figured I should mention this, but since the transition isn't working, it just jumps to a black screen for the duration that the fade is supposed to last.
EDIT 2: Every other transition that I've tried works however. The only one that doesn't work correctly is Fade-In and Fade-Out.
Temporary work-arounds are also appreciated.