thi may be a very silly question for those who use the debugger a lot, but
Ok, If I made 100 games, I~d say I have used the debugger in One of them only.. That is how much I use the debugger... So,
I tried using it today because something was not going right... so maybe I should rephrase my question before even asking it....
What I wanted was a way to visually see a highlight going in slow motion through each event line (on the event editor) so as to show me if the highlight skips any event (or event group) - Since I know that does not exist in MMF2, my question then is - is there a way to see events in the debugger: and if so, can we know which ones are on or at which line did the program stop or skipped.. (if so)
well I saw global events (but I did not create any global events, just normal ones)..... so I am left wondering what is going on that an action is not happening inside a turned off event group, even though I did ask (lines before) to activate it...