Right before the R287.9 Build update the navigation bar behavior was normal, all that was needed was this condition to hide it once you returned to the app after sending it to background (App Returning from Pause> Navigation bar> Hide navigation bar) and everything worked good, as even after this event, swiping up for the navigation bar to reappear worked as needed (is transparent and hides itself in 2-3 seconds).
Unfortunately, since the Build R287.9 some issues appeared:
It's all fine until the 'hide navigation bar' action is triggered the first time (which works fine and the bar gets hidden). However, right after this if I swipe for the navigation bar to reappear it's not transparent any more and it stretches my whole game frame as that bottom part of the screen is occupied by the bar.
This makes the app look really unprofessional.
All that is needed is for the navigation bar to behave normally (be transparent and automatically disappear after a few seconds) the same it does until this condition (App Returning from Pause> Navigation bar> Hide navigation bar) is used to hide the bar once. And the same it did before the Build R287.9.
I think it might have to do something with this:
- Navigation Bar: always starts sticky when possible and controlling it is now possible, using show or resize functions of the Android object. (listed in the Build R287.9 - Change log)
Any ideas on how to deal with this issue?
Thank you