Hello!
I am working on a custom platform engine. I've looked into examples on how to do this and taken pieces from several examples and tweaked them to what I needed. The basics are sensors around the rectangle "player" to detect wall and floor collisions. I'll be compiling an example file to attach later as the one I am currently working with is messy.
My main problem right now is figuring out how to program in the animations with the custom platform movement I created. I cannot seem to find a way to consistently trigger the animations. If anyone has any advice in general, I'd love to hear it while I get the example up and running for you to see exactly what's going on.
Thanks in advance!